Subscribe now to watch the full video.

Unhinge To Solve The Flip Roll

The flip roll is caused by a couple different complimentary movements.

  1. The thorax stays bent over too long through impact.
  2. The wrists rehinge quickly in order to help square the face
  3. The trail shoulder goes into internal rotation to help square the face.

Anything that helps improve one of those three should help the flip roll release. In my experience, the one that is the easiest to start building with is the unhinge to solve the quick rehinging of the wrists. The unhinge opens the face and allows for added supination or motorcycle without fear of big hooks.

Playlists: Unhinge in the release, Fix Your Flip, Fix Your Chicken Wing (Bent Arm @ Impact)

Tags: Poor Contact, Follow Through, Release, Drill, Intermediate

00:00:00,000 --> 00:00:08,000
Stirl is unhinged to solve your flip roll. So if you are tending to look more like this

00:00:08,000 --> 00:00:13,000
at impact and you've been told that you flip the club over or you roll those forms too much,

00:00:13,000 --> 00:00:20,000
I've got news for you. Yes, that might be happening, you may feel it, but that's not what's causing

00:00:20,000 --> 00:00:27,000
that look. The thing that's causing that look is going to be this lack of unhinged. So basically what's

00:00:27,000 --> 00:00:34,000
happening is down through impact, already if we set up here, I get to a place right along like this,

00:00:34,000 --> 00:00:43,000
and then as I will unhing but then very close to when I reach impact, I will start re-hinging

00:00:43,000 --> 00:00:49,000
very quickly. So basically I'm unhinging and then re-hinging quickly. And that re-hinging through impact

00:00:49,000 --> 00:00:58,000
like so, tends to close the club base or make it more point to the left. The problem is it's usually

00:00:58,000 --> 00:01:04,000
accompanied by this trail shoulder working more into internal rotation and so it tends to get

00:01:04,000 --> 00:01:10,000
create this very narrow look in the follow-through like this and people will be told what I flip

00:01:10,000 --> 00:01:19,000
the club. Well, if I unhinged, then it would kind of look more like that and now if I kept my

00:01:19,000 --> 00:01:30,000
body rotating, it no longer looks like that flip roll. So the piece of the release that I found is the

00:01:30,000 --> 00:01:37,000
easiest to change that look on video, ultimately shallow out the contact and help eliminate the big

00:01:37,000 --> 00:01:44,000
left shot would be making sure that the club stays unhinged longer into the follow-through.

00:01:45,000 --> 00:01:51,000
If you do that, what will tend to happen is you will hit shots way off to the right until you learn

00:01:51,000 --> 00:01:59,000
how to let the forums rotate to help rotate the face to the shaft as a method of closing the face

00:01:59,000 --> 00:02:07,000
instead of using more of changing the whole path to close the face. So from the downline, it won't

00:02:07,000 --> 00:02:14,000
look quite as dramatic but what you'll tend to see is that through the ball you can see the re-hinged

00:02:14,000 --> 00:02:22,000
there as opposed to what we would want to see would it be a little bit more of that unhinged

00:02:22,000 --> 00:02:28,000
all the way through until the end of the release. The other piece that you can look at is the

00:02:28,000 --> 00:02:34,000
orientation of my upper body. If my upper body is staying pointed straight down at the ground,

00:02:34,000 --> 00:02:41,000
then my hands are going to have to pass my body much quicker than if I have continued rotation

00:02:41,000 --> 00:02:49,000
inside bend, it will be much easier for my hands to elevate or move up the plane without having

00:02:49,000 --> 00:02:56,000
to break down the risk. So that will tend to give the look on video of a little bit more extension

00:02:56,000 --> 00:03:00,000
where if I stay flexed forward to get to that same point, you'll see that the way to the

00:03:00,000 --> 00:03:08,000
club will naturally cause my arms to want to re-hinge. So if you have the look of more of this narrow

00:03:08,000 --> 00:03:15,000
flip, what I would say is that it's usually this lack of unhinged late and lack of that body

00:03:16,000 --> 00:03:20,000
proper pivot through the ball that's actually causing the look not so much that you're rolling the

00:03:20,000 --> 00:03:27,000
forums. In fact, in the most cases you actually have to feel like you roll the forums more to get from

00:03:28,000 --> 00:03:31,000
that position to that position.

Subscribe now for full access to our video library.