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Discussing the 3 Consistency Keys

One of the most endearing and often times frustrating parts of golf can be the "highs" and "lows" that come with playing the game. Without a doubt, a request that I hear from almost every student is that they would like to become more "consistent". Or in other words, they would like to hit their good shots more often and make their bad shots less penalizing. This is obviously easier said than done as some of the best players in the world still struggle with being consistent week in and week out. 

However, if we chunk the solution to this challenge into 3 key areas - swing plane, low point control, and face-to-path control - we can get a pretty clear idea as to what is causing the majority of issues for a player. Specifically, we know that looking at swing plane will help reveal the pattern and severity of curvature for our shots, flat spot length (and "arc width" on 3D) will reveal our "margin for error" or tendency to rely on timing, and the face to path relationship will clue us into our ability to start the ball down the intended target line.

Ultimately, if you can balance out all (3) of these areas, you will have the recipe for hitting a lot of well struck golf shots that start down your line and fly relatively straight. However, if any one of these keys to consistency are out of order, you are going to rely more on compensation and timing, which will be an issue for your development in the long run. 

Tags: Poor Contact, Not Straight Enough, Not Enough Distance, Concept, Advanced

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This video is discussing the three consistency keys.

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So virtually every golfer I've ever worked with expresses the desire to be more consistent.

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All right, we all want to hit our good shots more often.

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But often times when I ask them, well, what does a consistent golf swing look like?

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They give me kind of a, I don't know, look and they'll start talking about the grip or

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their setup or their backswing or whatever.

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So in this video, I'm going to try to share with you the three keys that I look for when

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I'm looking at consistency.

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And I'll try to tie in a few of the big movements, how they relate to consistency, as well

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as some of the kind of older old school versions or old school tips, the golfers have used

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in order to develop more consistency and what it actually changes.

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So the three keys in my mind to consistency are looking at swing plane, looking at low point

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control and looking at face to path relationship throughout the swing.

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If you can master those three keys, swing plane, low point face to path, you can usually

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develop a swing that produces relatively straight shots, relatively solid contact, relatively

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little curve.

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And really, that's the easiest shot or that's the most repeatable pattern that I found

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when most of my golfers.

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Golfers who struggle with either their swing plane or their low point control or their

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face control tend to be less consistent.

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Golfers who struggle with all three of those tend to be really inconsistent and tend to have

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very poor misses.

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So in this video, we'll just jump into each of those three keys.

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The first one would be looking at swing plane.

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So if we're looking from the down the line camera angle, we're basically looking at

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from about waist height through waist height, where is this club swinging?

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Is it swinging more along a path going out to the right like this?

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Is it swinging more along a path going out to in like that?

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Is it swinging along a path that's very vertical and up and down?

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Is it swinging along a path that's more shallow or more horizontal?

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So all those factor into ideally what we're trying to create with our swing plane.

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Now I can't just stand here and give you a recipe like, okay, set up to the club and draw

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line up the shaft.

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That's exactly where you want it because that's not really how it works.

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But it's important to understand that if you have a swing plane that's coming massively

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into out massively out to in is extremely flat on the way through or extremely upright

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on the way through unless you're hitting a club where you want that path, it's going

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to lead the inconsistency.

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So somewhere around, if you put the camera so that it's in line with the back of your

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hand from this down the line view and then you were to draw up a plane there, it'll typically

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be a little higher than where it was set up and you can use that as a reference from

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about waste height through to about waste height.

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If it follows pretty close to that path, you'll tend to have straighter shots, you'll

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tend to have less dramatic misses.

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Okay, so that helps with more of the shape of the curve but that doesn't really help with

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solidness of contact especially with your second shots.

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So you could be dead on plane and shoot a million because you hit a foot in a half

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behind the golf ball or you top the ball.

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So that's where looking at the face on camera and looking at low point control is a big

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issue.

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So from the face on camera, now we're looking at low point control.

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So now we're looking at the width of this circle along whatever path it's swinging

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on.

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So I'm looking at is the circle centered here, is the circle centered here, is it more

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of a squished circle like an ellipse or is it have a very pronounced kind of high to

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low contact.

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A lot of golfers struggle with either getting the club to swing up really quickly or getting

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the club to swing very narrow on the way through.

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Golfers tend to be more consistent with their long game, tend to have a wider look through

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the follow-through.

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The component I measure on 3D is arc width and I find there's a high correlation between

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the arc width graph and a golfers perceive level of consistency.

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So if I look at this face on view and it's got kind of a nice flat shallow bottom to

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the swing out in front of the golf ball and it's really wide and the down the line has

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a look that's pretty much on plane.

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I'm probably going to be pretty consistent in terms of my solidness of contact.

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Now as far as the last look or last piece which is looking at more direction we're going

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to look at the face-to-path relationship.

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So golfers who tend to be more consistent with their longer game tend to have a little

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bit faster closing the club face early and then a little bit slower or more gradual

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closing in the club face late.

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So even if it looks like they're on plane and the face on view isn't too bad then typically

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what'll happen is the club face comes in really open and then tries to square up very

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late.

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The rare exception it will come in very close and then use some type of chicken wing hold

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off move on the way through to open it back up.

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That typically will also show up from the face on view.

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So if you're really struggling with consistency take a look at these three elements.

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So look at swing plane because that's absolutely related to consistency of off-light.

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Look at low point control and how the arms are either widening or if they're narrowing

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and look at the club face control.

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So we'll do a little nine to three where we try to focus on face control, swing plane,

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and wide point.

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So the three keys to consistency I got really good turf contact maybe just a slight

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pull because of maybe an upper body lunge but overall that was a really solid strike demonstrating

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those three keys.

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We did the opposite or if we did a bad version where I'm going to have a little bit more

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of a scoop throw it out in early extend.

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You can see that I made solid contact luckily on that one but I struggled with face control

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because of the face the way I was controlling the face more with the flip, less with the

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motorcycle and I struggled a little bit with toe contact because of the narrowness on the

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way through.

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So as you can see you can use these two camera looks in order to help really dial in what

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is causing you problems whether it be contact, whether it be ball flight, whether it be

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start line and now you know the three keys to mastering your individual consistency.

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Now originally when I was designing this video I contemplated adding these last two pieces

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but they're a little bit harder to just observe and that would be looking at kind of

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tempo and tension.

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So tempo or sequencing the more that you use your body early and the arms late,

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typically that's going to relate to this wide point from the face on view or this is

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going to relate to that low point control from the face on view.

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Typically golfers who have more early arm action and more aggressive arm action will

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tend to have a little bit more of a flip style or scoop style release and now you'll

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see that a flip style or scoop style release becomes a problem because of what it does

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to low point control and often what it does to the face to path relationship.

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But you can have a flip style or release and still be on plane.

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So these golfers typically hit the ball relatively straight but complain of contact,

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complain of distance.

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In addition when you have too much tension in your arms it's really hard to let the club

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shallow which is means it's really hard to have even tempo and nice sequencing and when

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the club tends to steep in transition it will tend to get shallow late and so it can

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cause a swing path or swing plane that gets shifted way out there or if you feel that

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that's going to happen then it allows you to have more of a wrist roll or kind of more

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of a swivel style release or flip style release on the way through where your hands

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are doing more flexion extension instead of arm extension coupled with a little bit

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of forearm rotation.

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So what you'll start to see is that yes these three things are the three observable

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ways you can use video to look at your consistency but you do also want to factor in some

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of the old school things of tempo and tension because those can impact or have a profound

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impact on either one of these key components that consistent.

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