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Tyler Ferrell is the only person in the world named to Golf Digest's list of Best Young Teachers in America AND its list of Best Golf Fitness Professionals in America. Meet your new instructor.

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Italian PGA Presentation

A webinar and Q&A I performed recently for the Italian PGA

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Well, again, thank you for having me.

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Kind of honored.

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And I look forward to sharing my perspective

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on a number of different topics that David got me.

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If afterwards you have questions, as he said,

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I have a book available on Amazon,

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and then I have a website where I have almost

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a thousand videos, usually about five minutes

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kind of answering a lot of the questions from my perspective.

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So per David's request, here's the topic

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that we're going to cover this morning.

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So my general kind of coaching philosophy

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and the main coaching points that I look at,

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either with or without 3D.

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So what are kind of the big buckets that put people in?

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What are the elements that help us with club-based control,

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both from the body as well as from the arms and the hands?

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The concept of a body-driven swing versus arm-driven swing.

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So we'll talk a little bit about the engine

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of the golf swing and how that might influence

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some other pieces.

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Steeps and shallows are looking at swing plane.

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So if you're categorizing the swing based on swing direction

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or swing path, we'll talk about how the different body movements

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will influence that.

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Low point versus wide point.

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I think that's an important topic

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when discussing consistency.

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So we'll look at where the club hits the ground versus where

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the swing is the widest.

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And then a little bit on just how

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shaft leaning compression fits into the whole model.

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And then one that David didn't include,

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I'm going to talk a little bit about how

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the brain processes feel.

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So how you can train feel, or I would say,

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the stages of training feel for your golfers.

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But if at any time you have a question, let David know,

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I guess, and he'll interrupt me.

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So I've known for all that.

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Yeah, no problem with that.

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OK, so from a global standpoint, here's

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kind of my coaching philosophy as it relates to golf.

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So you've got your student and they're going to play golf.

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And yes, they're doing it for fun,

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but they're also doing it to collect data.

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And so the data that we're going to look at,

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it could be as simple as, hey, my driver was really bad today,

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or it could be as complex as I hit five greens,

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but eight other greens I was within 20 yards of the green.

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So I used the collect data phrase kind of liberally.

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But I'll talk about the 10 different skills that I like

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to have them track.

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So what data points am I really looking for?

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And then what we'll do is we'll compare the data

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or what they're asking for to the benchmarks and the models.

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So if your goal is to break 90, obviously,

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you have different goals than if your goal is to break part.

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And so we have to understand kind of what's the minimum required

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in order to hit your benchmark.

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And then lastly, once we know the model

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and we know where you stand compared to the model,

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then we can start training technique.

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And the majority of this talk today is going to talk

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about how I approach training technique.

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But then this is cyclical.

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So you play more, collect more data,

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and hopefully everything's improving.

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So the 10 different skills that I like to have my players monitor,

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I break them down into, you've got kind of like the smooth skills

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over on the left, and then the recovery skills on the right.

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So on a easy feeling round, you have lots of smooth shots,

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and on a challenging round, the ones where you get done

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and you just want to quit the game,

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you probably had a lot of recovery shots.

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And so the smooth skills would be hitting a T shot far enough

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so that you can have a reasonable approach shot.

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Most of the numbers that I use for the initial benchmarks

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are based on tour data, but I adjust it

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to the different handicap levels.

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So with the tour data, I'm looking at a iron shot

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between 100 yards and 160 yards,

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kind of as a given average.

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And then from there, if you hit a good shot,

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you'll either have a birdie put, somewhere in the 20 foot range,

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or if you fail at that skill, you'd move over

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into the recovery zone.

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But hopefully you hit the green, you have a birdie put,

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and then you either make it or you have a tap in.

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When you have lots of those holes,

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golf feels very easy, and you feel like you're close

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to scoring well.

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But if you fail at one of those skills,

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or if you're playing a hole that is more challenging

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in terms of length or strategy,

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you might spend more time in the recovery skill section.

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So the recovery skills are looking at

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ferrywoods, long iron, typerids, or basically any approach

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shot outside of 160 yards.

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I deliberately chose 160 yards

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because on tour, 168 yards is where

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the roughly break even point is that's essentially

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where they average par from a stroke's gain perspective.

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So if you are going to shoot enough birdies,

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you have to give yourself enough opportunities

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to hit these short irons.

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So if you're hitting lots of longer clubs,

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if you're well outside of that,

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and you're hitting lots of hybrids,

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I tell my students, you should be expecting bogeys,

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but playing for par.

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If you fail with the t-shot,

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then you're going to have to hit a deliberate curve,

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or trajectory shot, either around trees, over trees,

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or potentially you're going to have to lay up.

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And if you have to lay up,

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then you're probably going to leave yourself a distance wedge.

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So the distance wedge being somewhere between 30 yards, 40 yards,

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and let's say 100 yards.

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Now the next one is the finesse wedge,

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which is the shots inside of say 30 yards from the green.

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And what I see there,

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the reason I have an asterisk there

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is because for many high handicap golfers,

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I think that's actually part of smooth skills,

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because you're going to hit so few greens

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that you better count on getting up and down

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a certain number of times.

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So that's kind of like it could fit in either category really.

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And then bunker play, we've got green side as well

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as fairway bunkers, but typically,

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if you're a good iron player,

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then the fairway bunker play is typically not too challenging.

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So for that, it's usually green side bunkers.

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And then two different other putting categories.

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So if you fail at the iron shot or you're hitting a wedge

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and the green, if you're hitting a chip shot,

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you're probably going to have more of the lag puts outside

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of 30 feet or the short puts from 4 to 10 feet.

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And so I like to start with my players

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by going through this framework,

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and we're incorporating it into the next version of the site.

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So it'll be a lot more apparent

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that this is how I actually coach and think about it.

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Because when you use this framework,

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it tends to help golfers feel like it's not an insurmountable task.

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They start to zone in on, okay, if I just work on this one skill,

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my score is well come down.

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Now, unfortunately, you guys as instructors know

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that when you improve one skill,

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oftentimes another skill falls apart.

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And so it's constantly kind of juggling what to work on.

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But having some type of framework

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does help the student simplify the process, I'd say.

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Okay, so the only real reason to work on technique

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is to improve one of these skills.

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So there's two different ways you could approach it.

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Let's say we wanted to work on iron play,

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because I'm not hitting enough greens,

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or I'm not hitting it close enough from 125 yards.

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Well, either I haven't practiced it,

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and so maybe I just need to put a little bit of time

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working on distance control or curve control,

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or one of the skills associated with that skill,

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or my technique just isn't very good

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or good enough to get the skill better.

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And so it's when you've tried working on the kind of the

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more of the constraint-led stuff,

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and that didn't work, then I typically am going to go

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more directly after technique.

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And that's what we're going to cover in the rest of the talk.

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I'd say that's more of my core skill set.

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So today, again, we're gonna talk about

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the main coaching point,

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so how do I classify swings essentially?

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The club-based influences from either the body or the arms,

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a body versus an arm-driven swing,

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steep-synchallows, these are all technique that I think

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will influence those different skills.

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Low point versus wide point,

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and then a little bit on shaft lean and compression.

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And the bonus I hope you guys like is how I approach

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building feel.

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Okay, so when it comes to working on technique,

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you can either approach it from,

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I'm going to try and just match one or two pieces

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that you might be struggling with,

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or you're going to approach it more as,

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okay, we're gonna take you through this progression.

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I think you need to know how to do both.

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For beginners, you have to have your progression

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kind of pre-established,

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so that you can explain what the process is going to look like.

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But for a lot of your just kind of club golfers,

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at least here in the Bay Area,

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sometimes all they want is to improve one little piece.

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So the mantra I give them is if you're always improving

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your most costly miss, then you're getting better.

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It's not necessarily about hitting lots more good shots,

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although that often happens,

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it's about hitting a higher quality of bad shot.

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So often a swing isn't totally broken,

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but if you're not thinking through

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how these pieces fit together,

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then if you just try to change one issue,

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oftentimes you create a new problem.

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So one of my philosophies is that when you're addressing

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a specific issue to work on,

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I want you to ask yourself and think about

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what else would you have to change?

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So for example, let's say you have a player

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who's swaying off the ball,

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and they're struggling with either

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low point control or direction.

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Well, by understanding how that sway fits into their whole system,

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you may have to change their power source in transition.

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You may have to change a little bit of their steep shallow balance

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in the downswing because that sway can encourage

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a shallow or body movement.

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And you may have to work on the club face closing strategy

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because that sway typically a company's more

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of an arm pull power pattern and what we'll play with.

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Later you'll see that the arm pull tends

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to open the club face in transition.

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So in order to understand how these different pieces fit,

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you have to have a little bit of an understanding

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of anatomy physiology.

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But the bigger thing is you need to know kind of the baseline

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tour numbers.

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So the goal isn't necessarily to hit every single one

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of the tour numbers, but it's important to know

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from a 3D perspective what are some of the averages

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so that you know when you're too far from one side to the other.

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Okay, so now as we get into training the golf swing,

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so we're all the way down here in the flow,

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there's two main kind of big ideas that I use.

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One is the club body brain,

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which we'll talk about on the next slide.

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And then the other one is I like to work from general concepts

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to specific, especially for golfers,

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you've got some golfers who part of their passion

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for the game is learning about golf

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and understanding the golf swing.

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But for the ones you just want to play better golf,

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my goal is to give them as little detail as they really need.

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And so I like to start with the general ideas as far as what

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do you want the club to do and then maybe getting into the specifics

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of how can the body do it if they're struggling

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with one of those general ideas?

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Okay, so from a classical, you know,

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holistic standpoint, these are your three different areas

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to train.

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The brain controls the body, the body swings the club

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and the club hits the ball.

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So there are some brilliant instructors

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who focus only on the brain.

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They'll typically do more constraint lead,

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you know, focus on pre-shot routines and routines in general.

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Focus on swing thoughts and triggers.

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Those can be great.

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There are people who focus mostly on how the body swings the club.

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So looking at how the legs work, how the arms work,

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how the core works and how they interact.

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And then lastly, you have instructors who focus mostly

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on how the club hits the ball.

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I'd call them more the trackman style instructors

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where everything is about swing path and swing direction

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and dynamic loft and vertical swing plane

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and all those key parameters.

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So you can kind of mix and match and figure out

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your own style, but I think it's helpful

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that at least have a basic understanding of all three of them.

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So that when you get stuck with a challenging client,

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you have more options, more tools in the toolbox, I like to say.

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Okay, when I'm starting with the big picture

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and breaking down to the details is needed,

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I'm usually starting with,

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well, what should the club do to the ball?

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So the bottom of this chart here,

00:14:14,000 --> 00:14:16,000
I'm usually just talking about, well,

00:14:16,000 --> 00:14:17,000
let's look at the physics of it.

00:14:17,000 --> 00:14:21,000
What do we want the club and the ball to actually do?

00:14:21,000 --> 00:14:24,000
Now, oftentimes, they're very unaware

00:14:24,000 --> 00:14:27,000
and have no idea of what the ball and the club should do

00:14:27,000 --> 00:14:28,000
or what the club should do to get the ball

00:14:28,000 --> 00:14:30,000
to hit the shot that they want.

00:14:30,000 --> 00:14:32,000
So then you have to break it down into,

00:14:32,000 --> 00:14:36,000
at least the feeling or hopefully

00:14:36,000 --> 00:14:38,000
better like a series of drills to help them educate

00:14:38,000 --> 00:14:41,000
one part of the body versus another.

00:14:41,000 --> 00:14:45,000
So part of my philosophy and what I really help

00:14:45,000 --> 00:14:48,000
or hope to communicate to other instructors

00:14:48,000 --> 00:14:52,000
is how like what are the key ways to break down

00:14:52,000 --> 00:14:54,000
the big picture of this one?

00:14:56,000 --> 00:14:58,000
But you can also just help train their brain visually

00:14:58,000 --> 00:15:02,000
by using great images such as this one

00:15:02,000 --> 00:15:04,000
of my favorite position in the golf swing

00:15:04,000 --> 00:15:07,000
I call follow through position, which, you know,

00:15:07,000 --> 00:15:10,000
in the P system would be P8.

00:15:10,000 --> 00:15:12,000
But so there's a little past that,

00:15:12,000 --> 00:15:15,000
but this is one of my favorite images to show

00:15:15,000 --> 00:15:18,000
kind of my general philosophy of what I want

00:15:18,000 --> 00:15:20,000
the full swing to look like if you can

00:15:20,000 --> 00:15:23,000
or as close to the model as I can.

00:15:26,000 --> 00:15:29,000
Okay, so the main coaching points, here we go.

00:15:29,000 --> 00:15:34,000
So with, while 3D is great at helping you understand

00:15:35,000 --> 00:15:38,000
kind of the global pattern,

00:15:38,000 --> 00:15:41,000
I think you also have to be able to read

00:15:41,000 --> 00:15:44,000
kind of the on the range objective feedback.

00:15:44,000 --> 00:15:47,000
So the stuff that you'll have on the course.

00:15:47,000 --> 00:15:51,000
So the way that I typically categorize a golfer

00:15:51,000 --> 00:15:55,000
is one of these four different areas.

00:15:55,000 --> 00:15:57,000
And I tend to be at a fifth, but I cut it out.

00:15:57,000 --> 00:16:01,000
I'll tell it to you, but the four main ones that I look at

00:16:01,000 --> 00:16:03,000
are the swing path or swing direction.

00:16:03,000 --> 00:16:06,000
So as this golfer primarily inside out or outside in,

00:16:07,000 --> 00:16:09,000
the low point control.

00:16:09,000 --> 00:16:12,000
So is this golfer typically kind of picking the ball

00:16:12,000 --> 00:16:14,000
or are they taking divots of their taking divots?

00:16:14,000 --> 00:16:17,000
Hopefully it's ahead of the golf ball.

00:16:17,000 --> 00:16:18,000
How do the golfer creates power?

00:16:18,000 --> 00:16:21,000
So are they more of a leg driven swing,

00:16:21,000 --> 00:16:23,000
more of a body driven swing, more of an arm,

00:16:23,000 --> 00:16:27,000
or shoulder driven swing, like how are they powering

00:16:27,000 --> 00:16:28,000
the golf swing?

00:16:28,000 --> 00:16:33,000
That one can be one of the more challenging ones to work on,

00:16:33,000 --> 00:16:35,000
but it can also be one of the more impactful

00:16:35,000 --> 00:16:38,000
when golfers figure it out.

00:16:38,000 --> 00:16:41,000
And then club-based control, does this golfer tend

00:16:41,000 --> 00:16:44,000
to have an open face to path, or a close face to path?

00:16:44,000 --> 00:16:47,000
And at what time are they closing the club face?

00:16:47,000 --> 00:16:49,000
What movements are they using to close the club face?

00:16:49,000 --> 00:16:51,000
We'll talk about those today.

00:16:51,000 --> 00:16:55,000
And then the fifth one is sometimes golfers just have one

00:16:55,000 --> 00:16:59,000
movement that they have a really hard time changing,

00:16:59,000 --> 00:17:02,000
even with all my tools of helping them become aware

00:17:02,000 --> 00:17:05,000
of that part of the body, they'll sometimes have trouble.

00:17:05,000 --> 00:17:11,000
And so oftentimes you have to build a swing around one area

00:17:11,000 --> 00:17:14,000
that they're just not aware of until you get them

00:17:14,000 --> 00:17:15,000
to figure that out.

00:17:15,000 --> 00:17:17,000
Sometimes that takes time.

00:17:17,000 --> 00:17:19,000
But these are the big four that I look at.

00:17:19,000 --> 00:17:24,000
The swing path, the low point, the club face, and the power source.

00:17:24,000 --> 00:17:29,000
Now the bottom there that little key and red,

00:17:29,000 --> 00:17:34,000
I often interrupt my students when they're telling me the problem,

00:17:34,000 --> 00:17:36,000
because a lot of the times they'll be asking,

00:17:36,000 --> 00:17:38,000
hey, how do I, I want to be more consistent?

00:17:38,000 --> 00:17:41,000
And my initial question back is always,

00:17:41,000 --> 00:17:43,000
well, what is a consistent swing looks like?

00:17:43,000 --> 00:17:49,000
And that's really to get them thinking out of,

00:17:49,000 --> 00:17:51,000
well, they'll probably have their own key

00:17:51,000 --> 00:17:54,000
is like, well, I'm more consistent when I don't sway.

00:17:54,000 --> 00:17:56,000
But I'm trying to help them understand that big picture

00:17:56,000 --> 00:17:59,000
of the golf swing and what we're trying to get the club to do.

00:17:59,000 --> 00:18:03,000
And sometimes by removing themselves from the equation,

00:18:03,000 --> 00:18:07,000
you'll see why we do this later when we talk about building feel.

00:18:07,000 --> 00:18:10,000
It'll help them get more of a neutral emotional state,

00:18:10,000 --> 00:18:13,000
which will make it easier for us to train the movement.

00:18:13,000 --> 00:18:16,000
Also, it will help give them a little bit more ownership

00:18:16,000 --> 00:18:19,000
of the ultimate goal, which I find allows them

00:18:19,000 --> 00:18:24,000
to do more correction on the course.

00:18:24,000 --> 00:18:27,000
So I'll do the same with a lot of the questions that they'll ask.

00:18:27,000 --> 00:18:29,000
What is a more consistent swing look like?

00:18:29,000 --> 00:18:32,000
Or what is a more powerful swing look like?

00:18:33,000 --> 00:18:41,000
Okay, when it comes to path, my favorite 3D graph to look at

00:18:41,000 --> 00:18:44,000
is something called arc width.

00:18:44,000 --> 00:18:48,000
Arc width is looking at the distance between the midhand point

00:18:48,000 --> 00:18:49,000
and the grip.

00:18:49,000 --> 00:18:53,000
To my understanding or to my knowledge right now,

00:18:53,000 --> 00:18:56,000
the only system that does arc width is AMM.

00:18:56,000 --> 00:19:00,000
So it's not the most popular graph out there.

00:19:00,000 --> 00:19:06,000
But in my experience using AMM 3D, it's been one of the most

00:19:06,000 --> 00:19:11,000
predictive in terms of how the quality of a golfer,

00:19:11,000 --> 00:19:14,000
how consistent they are, basically what their main points

00:19:14,000 --> 00:19:17,000
are going to be.

00:19:17,000 --> 00:19:20,000
And the main factor is the looking at arc width.

00:19:20,000 --> 00:19:22,000
So it's looking at the midhand point compared to the sternum.

00:19:22,000 --> 00:19:26,000
So if I mere a little angle that down a little bit,

00:19:26,000 --> 00:19:30,000
so if I bend my arms everything gets closer,

00:19:30,000 --> 00:19:32,000
if I straighten my arms, everything gets further away.

00:19:32,000 --> 00:19:36,000
If I move my arms more to the right side of my body or behind my body,

00:19:36,000 --> 00:19:40,000
it gets closer and then I move a more in front of my chest,

00:19:40,000 --> 00:19:40,000
it gets further away.

00:19:40,000 --> 00:19:44,000
So essentially in this graph, I'm seeing how well they're controlling

00:19:44,000 --> 00:19:50,000
this radius and the timing of their release and a bunch of other things

00:19:50,000 --> 00:19:51,000
that I think are pretty critical.

00:19:51,000 --> 00:19:55,000
We'll look at a couple arc width graphs later in the presentation.

00:19:55,000 --> 00:19:57,000
Or I'll talk through more details.

00:19:57,000 --> 00:20:00,000
But you can basically get a really good timeline of a lot

00:20:00,000 --> 00:20:05,000
of the consistency elements just by looking at this graph.

00:20:05,000 --> 00:20:08,000
If you don't have 3D, which most of us don't,

00:20:08,000 --> 00:20:12,000
then looking at this follow through position and how well

00:20:12,000 --> 00:20:16,000
they get into some of our classic checkpoints,

00:20:16,000 --> 00:20:20,000
that's going to give you a good estimate as far as the arc width

00:20:20,000 --> 00:20:24,000
graph, especially if you're comparing it to impact.

00:20:24,000 --> 00:20:27,000
And then so that's looking more at the width.

00:20:27,000 --> 00:20:31,000
And then from the down line, we'd be looking more at the steepest

00:20:31,000 --> 00:20:34,000
in shallows or the swing direction.

00:20:34,000 --> 00:20:38,000
So shallow being typically coming more from lower to the ground,

00:20:38,000 --> 00:20:42,000
so more from the inside and steep being more coming

00:20:42,000 --> 00:20:46,000
from higher to the ground or typically more outside in.

00:20:46,000 --> 00:20:50,000
We'll talk about that a little bit more.

00:20:50,000 --> 00:20:54,000
From the low point and solid contact perspective,

00:20:54,000 --> 00:20:59,000
I usually explain to my students the purpose of shaft lean

00:20:59,000 --> 00:21:03,000
is to get the contact point high enough,

00:21:03,000 --> 00:21:07,000
while encouraging the bottom of the swing to be ahead of the golf ball.

00:21:07,000 --> 00:21:10,000
So you get less debris in between the club face

00:21:10,000 --> 00:21:13,000
and you get a better energy transfer

00:21:13,000 --> 00:21:15,000
because you're hitting it higher up on the club.

00:21:15,000 --> 00:21:20,000
So that one's probably the easiest and I assume most of you

00:21:20,000 --> 00:21:27,000
are talking with your students about shaft lean and or compression.

00:21:27,000 --> 00:21:35,000
So the shaft lean arc width combination tends the easiest way

00:21:35,000 --> 00:21:41,000
that I can see or measure what Chris Komo describes as the flat spot

00:21:41,000 --> 00:21:43,000
or at least he was the first person I heard described it.

00:21:43,000 --> 00:21:47,000
So I've called it the Komo flat spot in my career.

00:21:47,000 --> 00:21:50,000
I'm sure that there were others who talked about it first,

00:21:50,000 --> 00:21:52,000
but I've had a lot of discussions with him,

00:21:52,000 --> 00:21:54,000
so I gave him credit.

00:21:54,000 --> 00:21:59,000
The flat spot is basically as you get down towards the bottom

00:21:59,000 --> 00:22:03,000
of the swing, if I just pivoted the grip like this,

00:22:03,000 --> 00:22:07,000
then the club would have a very short bottom of the swing.

00:22:07,000 --> 00:22:10,000
But if I was to, here we'll back up a little bit,

00:22:10,000 --> 00:22:15,000
if I was to pull the grip up as it pivoted,

00:22:15,000 --> 00:22:19,000
then you would see the club flattened out down at the bottom of the swing

00:22:19,000 --> 00:22:22,000
instead of swinging just as a pendulum.

00:22:22,000 --> 00:22:26,000
And that flattening out movement tends to give us a little bit more

00:22:26,000 --> 00:22:31,000
repeatability, at least that's what I've seen with the arc width graph.

00:22:31,000 --> 00:22:36,000
And that's what he's seen with some of the data he's gotten from

00:22:36,000 --> 00:22:39,000
the end-so and the pin guys.

00:22:39,000 --> 00:22:43,000
But basically, in order to have the bottom of the swing

00:22:43,000 --> 00:22:47,000
as far forward as some of the data shows,

00:22:47,000 --> 00:22:49,000
so let's say four inches ahead of the golf ball,

00:22:49,000 --> 00:22:52,000
it's going to have to be pretty shallow or pretty flat down

00:22:52,000 --> 00:22:53,000
at the bottom.

00:22:53,000 --> 00:22:56,000
You can't be coming down too steeply

00:22:56,000 --> 00:22:58,000
and still have the bottom of the swing that far in front

00:22:58,000 --> 00:23:01,000
of the golf ball without digging well into the ground.

00:23:01,000 --> 00:23:04,000
So intuitively, I think it's a normal pattern

00:23:04,000 --> 00:23:08,000
that we see with elite level ball strikers.

00:23:10,000 --> 00:23:15,000
So then this is the data shown in Bobby Clampitz impact zone

00:23:17,000 --> 00:23:20,000
where basically Torpros average the bottom of their swing

00:23:20,000 --> 00:23:24,000
or the middle of the divot being about four inches in front

00:23:24,000 --> 00:23:28,000
of the golf ball and then 25 handicap either didn't hit the ground

00:23:28,000 --> 00:23:31,000
or hit the ground about four inches behind the golf ball.

00:23:31,000 --> 00:23:32,000
So they chunk a lot of shots.

00:23:33,000 --> 00:23:37,000
So one of the fastest ways to apparently lower handicap

00:23:39,000 --> 00:23:43,000
is just by improving the quality of the low point

00:23:43,000 --> 00:23:45,000
or the quality of the ground strike.

00:23:45,000 --> 00:23:46,000
And to do that repeatedly,

00:23:46,000 --> 00:23:49,000
you're going to have to improve the quality of where that width

00:23:49,000 --> 00:23:53,000
is or the arc width.

00:23:53,000 --> 00:23:54,000
So we'll tell you.

00:23:54,000 --> 00:23:56,000
There are some weaknesses of driver.

00:23:56,000 --> 00:23:58,000
This is an iron.

00:23:58,000 --> 00:24:02,000
So with a driver, you'll typically see the bottom swing

00:24:02,000 --> 00:24:04,000
behind the golf ball.

00:24:04,000 --> 00:24:06,000
Especially for lower club head speeds.

00:24:06,000 --> 00:24:08,000
I think with the PGA tour, the bottom of the swing

00:24:08,000 --> 00:24:11,000
would probably be half inch in front of the golf ball,

00:24:11,000 --> 00:24:15,000
something like that, which would produce about a negative

00:24:15,000 --> 00:24:18,000
like one and a half degree angle attack.

00:24:18,000 --> 00:24:21,000
But with the driver, you'll typically

00:24:21,000 --> 00:24:24,000
want the bottom of the swing behind the golf ball.

00:24:24,000 --> 00:24:28,000
But that happens more from setup and access tilt

00:24:28,000 --> 00:24:31,000
and how you're powering the swing.

00:24:31,000 --> 00:24:36,000
Not a change in a release style.

00:24:36,000 --> 00:24:39,000
So what about, for example, between nine and five

00:24:39,000 --> 00:24:40,000
or eight?

00:24:40,000 --> 00:24:45,000
So I did a presentation and I can send it to you.

00:24:45,000 --> 00:24:49,000
It's on YouTube where I went over the 3D differences

00:24:49,000 --> 00:24:52,000
of the basically the spectrum.

00:24:52,000 --> 00:24:56,000
So driver versus five iron versus nine iron.

00:24:56,000 --> 00:25:01,000
And typically the five iron looked very close to the

00:25:01,000 --> 00:25:02,000
driver.

00:25:02,000 --> 00:25:04,000
The low point, if you looked at Trackman data,

00:25:04,000 --> 00:25:07,000
is probably, if I remember right, it's around like three.

00:25:07,000 --> 00:25:10,000
So it would probably be a couple inches in front of the golf

00:25:10,000 --> 00:25:11,000
ball.

00:25:11,000 --> 00:25:14,000
I think this was a six iron when Bobby Clamp did the study,

00:25:14,000 --> 00:25:18,000
but I have to reread that section of the book.

00:25:18,000 --> 00:25:21,000
But there's definitely a difference on 3D

00:25:21,000 --> 00:25:25,000
when you're looking at almost every key parameter

00:25:25,000 --> 00:25:28,000
between a five iron and a nine iron.

00:25:28,000 --> 00:25:30,000
But the five iron.

00:25:30,000 --> 00:25:32,000
In the video, in your video YouTube,

00:25:32,000 --> 00:25:35,000
we also have the driver and the long iron

00:25:35,000 --> 00:25:39,000
and short iron tool to match up to compare.

00:25:39,000 --> 00:25:43,000
Yeah, in the video, I basically go through a bunch of graphs

00:25:43,000 --> 00:25:47,000
and all the kind of more the data side of what is the difference.

00:25:47,000 --> 00:25:51,000
And then I show a case study of typically what happens

00:25:51,000 --> 00:25:54,000
is most amateurs when I looked at them on 3D.

00:25:54,000 --> 00:25:57,000
They would make the same swing with their nine iron

00:25:57,000 --> 00:25:59,000
that they would do with their driver.

00:25:59,000 --> 00:26:01,000
And most pros would make a difference swing

00:26:01,000 --> 00:26:04,000
with their nine iron that they did with their driver.

00:26:04,000 --> 00:26:06,000
And so what I did in that presentation

00:26:06,000 --> 00:26:10,000
when I just showed typically amateur golfers struggle

00:26:10,000 --> 00:26:12,000
the most with the end of the swing

00:26:12,000 --> 00:26:16,000
that their natural swing doesn't really match up with.

00:26:16,000 --> 00:26:19,000
Does that make sense?

00:26:19,000 --> 00:26:24,000
All right, so this is just, I use this.

00:26:24,000 --> 00:26:27,000
Like I'll put little hashes on the ground

00:26:27,000 --> 00:26:31,000
or draw with the spray paint just so that students have

00:26:31,000 --> 00:26:34,000
an idea of kind of looking at that shape of the swing

00:26:34,000 --> 00:26:37,000
and visualizing, well, where do I actually

00:26:37,000 --> 00:26:38,000
want the club to hit the ground?

00:26:38,000 --> 00:26:41,000
Because most of them are actually, or many of them,

00:26:41,000 --> 00:26:42,000
especially the higher handicaps

00:26:42,000 --> 00:26:46,000
are actually thinking of trying to hit the ground right about here.

00:26:46,000 --> 00:26:49,000
So sometimes just clarifying that image

00:26:49,000 --> 00:26:51,000
helps get a better body movement.

00:26:51,000 --> 00:26:54,000
And then if that doesn't work, I'll tell them

00:26:55,000 --> 00:26:58,000
the two main influences for where the club is going

00:26:58,000 --> 00:27:01,000
to hit the ground is where my sternum is pointing.

00:27:01,000 --> 00:27:04,000
So where is my upper body in space?

00:27:04,000 --> 00:27:08,000
And then the timing of when my arm straightened.

00:27:08,000 --> 00:27:12,000
And so by learning to control where the club hits the ground,

00:27:12,000 --> 00:27:14,000
it gives you a really good chance

00:27:14,000 --> 00:27:16,000
at making consistent solid contact.

00:27:20,000 --> 00:27:24,000
OK, so when we're looking at this arc width graph,

00:27:24,000 --> 00:27:30,000
if you remember, so the arc width is looking at the space

00:27:30,000 --> 00:27:32,000
between the middle of the grip.

00:27:32,000 --> 00:27:34,000
So right about here and my sternum.

00:27:34,000 --> 00:27:37,000
So that space there can, but it's in 3D.

00:27:37,000 --> 00:27:39,000
So that would increase it.

00:27:39,000 --> 00:27:40,000
That would decrease it.

00:27:40,000 --> 00:27:41,000
This would decrease it.

00:27:41,000 --> 00:27:42,000
That would increase it.

00:27:42,000 --> 00:27:46,000
So basically what you see on this kind of typical graph

00:27:46,000 --> 00:27:49,000
is you'll see not much change during the takeaway.

00:27:49,000 --> 00:27:52,000
So that's more of a body driven movement

00:27:52,000 --> 00:27:55,000
where there's not much change in the arms.

00:27:55,000 --> 00:27:59,000
Then you'll see it starts to narrow as the golfer

00:27:59,000 --> 00:28:00,000
bends his arms.

00:28:00,000 --> 00:28:03,000
And then it will continue narrowing in transition.

00:28:03,000 --> 00:28:06,000
So it will narrow up to about here.

00:28:06,000 --> 00:28:10,000
And then as we start down, this will slightly get in closer.

00:28:10,000 --> 00:28:15,000
The mid-hands point will get slightly closer to the chest.

00:28:15,000 --> 00:28:18,000
And then you'll see a pretty smooth and consistent release

00:28:18,000 --> 00:28:21,000
as it gets wider all the way through.

00:28:21,000 --> 00:28:22,000
And that's to about PA.

00:28:22,000 --> 00:28:25,000
So that position there is usually just before

00:28:25,000 --> 00:28:28,000
kind of somewhere right around there.

00:28:28,000 --> 00:28:32,000
And one other trait that you'll see with the more elite

00:28:32,000 --> 00:28:35,000
level ball strikers is where they get to at PA

00:28:35,000 --> 00:28:38,000
is wider than where it was at setup.

00:28:38,000 --> 00:28:39,000
It's usually subtle.

00:28:39,000 --> 00:28:42,000
It's usually just barely, but it's consistently there.

00:28:46,000 --> 00:28:50,000
This is another pro with a different looking visual swing.

00:28:50,000 --> 00:28:54,000
But exhibiting pretty much the same general pattern.

00:28:54,000 --> 00:28:59,000
You'll see some slight changes in the slope

00:28:59,000 --> 00:29:01,000
or the speed or the rate.

00:29:01,000 --> 00:29:03,000
But you'll see the general pattern.

00:29:03,000 --> 00:29:08,000
Flat takeaway, narrowest at the inter-insistion,

00:29:08,000 --> 00:29:10,000
wideest and kind of more of a plateau.

00:29:10,000 --> 00:29:13,000
That's classically what I'm looking for

00:29:13,000 --> 00:29:17,000
as a consistent arc with graph.

00:29:17,000 --> 00:29:21,000
This is what I would typically see with amateurs,

00:29:21,000 --> 00:29:22,000
or a version.

00:29:22,000 --> 00:29:24,000
So you'll see it's not quite as flat.

00:29:24,000 --> 00:29:25,000
This one isn't too bad.

00:29:25,000 --> 00:29:29,000
I think I've got another one where it just starts diving

00:29:29,000 --> 00:29:31,000
because they take it away mostly with the arms.

00:29:31,000 --> 00:29:35,000
But you'll see they reach the peak before the top of the swing.

00:29:35,000 --> 00:29:38,000
So that's going to be a little bit more of a early arm action

00:29:38,000 --> 00:29:39,000
or cast pattern.

00:29:39,000 --> 00:29:43,000
And then you'll see that they reach their peak

00:29:43,000 --> 00:29:45,000
down here as they approach impact.

00:29:45,000 --> 00:29:47,000
And it's just before impact.

00:29:47,000 --> 00:29:49,000
And then it narrows very quickly.

00:29:49,000 --> 00:29:52,000
So basically they threw it out wide

00:29:52,000 --> 00:29:53,000
and then they bend their arms.

00:29:53,000 --> 00:29:55,000
So just by looking in this graph,

00:29:55,000 --> 00:29:59,000
we know that they're using their arms a lot in transition

00:29:59,000 --> 00:30:01,000
and we know that they're using their arms

00:30:01,000 --> 00:30:02,000
a lot during the release.

00:30:02,000 --> 00:30:04,000
They probably have a scoop chicken wing

00:30:04,000 --> 00:30:05,000
because of this pattern here.

00:30:08,000 --> 00:30:11,000
So this would be another amateur you'll see.

00:30:11,000 --> 00:30:13,000
Okay, this starts bending very quickly.

00:30:13,000 --> 00:30:15,000
Compared to those two pros,

00:30:15,000 --> 00:30:18,000
they're basically using their arms to move the club

00:30:18,000 --> 00:30:21,000
in the takeaway as opposed to using their body.

00:30:21,000 --> 00:30:22,000
Peaks pretty close to impact.

00:30:22,000 --> 00:30:27,000
And then you'll see this golfer definitely has a chicken wing.

00:30:28,000 --> 00:30:30,000
Probably has a little more stable chicken wing

00:30:30,000 --> 00:30:32,000
because it's a little bit more of a plateau

00:30:32,000 --> 00:30:34,000
than the golfer before who had a sharp peak.

00:30:34,000 --> 00:30:38,000
But this golfer definitely has more of a chicken wing.

00:30:38,000 --> 00:30:41,000
So if I have the data,

00:30:41,000 --> 00:30:44,000
this is my favorite graph for looking at

00:30:45,000 --> 00:30:48,000
the consistency of their swing.

00:30:48,000 --> 00:30:53,000
Now without it, I'm always thinking about the width aspect

00:30:53,000 --> 00:30:56,000
and where they're reaching the widest part of their swing

00:30:56,000 --> 00:30:59,000
and I'm hoping that it's happening after impact.

00:31:01,000 --> 00:31:04,000
Here's an example of two different pros.

00:31:04,000 --> 00:31:08,000
You'll see the one on the right

00:31:08,000 --> 00:31:13,000
as more of that peak than more of a plateau.

00:31:13,000 --> 00:31:18,000
That peak in this case is wider than they were at impact.

00:31:18,000 --> 00:31:20,000
So they would look like they had really good arm extension

00:31:20,000 --> 00:31:22,000
in impact, but they would probably have more of a kind

00:31:22,000 --> 00:31:25,000
of a lick roll look to them.

00:31:25,000 --> 00:31:28,000
And then it would start bending after that.

00:31:28,000 --> 00:31:29,000
So typically this pattern over here,

00:31:29,000 --> 00:31:33,000
even at the tour level, they will usually complain

00:31:33,000 --> 00:31:36,000
about consistency with the driver,

00:31:36,000 --> 00:31:38,000
especially face control with the driver.

00:31:39,000 --> 00:31:43,000
Where this golfer, they could complain about distance,

00:31:43,000 --> 00:31:45,000
they could complain about a specific shot,

00:31:45,000 --> 00:31:48,000
but they're generally more consistent.

00:31:50,000 --> 00:31:52,000
Now a picture that I have in the book

00:31:52,000 --> 00:31:57,000
that I use for amateurs is to help visualize the width

00:31:57,000 --> 00:32:00,000
of the swing and seeing these two golfer

00:32:00,000 --> 00:32:04,000
or had the ball position essentially in the same spot.

00:32:04,000 --> 00:32:06,000
And you'll see that the amateur golfer

00:32:06,000 --> 00:32:10,000
down here on the bottom and then the pro golfer up here

00:32:10,000 --> 00:32:11,000
on the top.

00:32:11,000 --> 00:32:14,000
The amateur golfer is wider coming into the ball

00:32:14,000 --> 00:32:16,000
than the pro golfer.

00:32:16,000 --> 00:32:19,000
And then the amateur golfer is narrower

00:32:19,000 --> 00:32:24,000
through the ball or into P8 than the pro golfer.

00:32:24,000 --> 00:32:27,000
And you'll see a lot of that, yes,

00:32:27,000 --> 00:32:30,000
the pro golfer has more body rotation

00:32:30,000 --> 00:32:32,000
and their arms are straighter.

00:32:32,000 --> 00:32:34,000
But we can see that the whole pattern

00:32:34,000 --> 00:32:39,000
started probably earlier, started more during the release.

00:32:39,000 --> 00:32:42,000
This is where I also will use a cluster or collage

00:32:42,000 --> 00:32:45,000
of images of golfer's in that position,

00:32:45,000 --> 00:32:49,000
compared to amateurs where the arms are bent in very narrow.

00:32:52,000 --> 00:32:54,000
What I was showing there with those graphs

00:32:54,000 --> 00:32:59,000
is just a really good numerical way to quantify this position.

00:32:59,000 --> 00:33:03,000
But we know that good golfering's tend to look more like this.

00:33:07,000 --> 00:33:11,000
One other way that I'll show them on video

00:33:11,000 --> 00:33:14,000
when I'm looking at specifically that flat spot

00:33:14,000 --> 00:33:17,000
is I will draw a line.

00:33:18,000 --> 00:33:22,000
And so I'll draw a line at the top of the grip

00:33:22,000 --> 00:33:23,000
compared to where it was in impact.

00:33:23,000 --> 00:33:25,000
Now, yes, you got to be a little careful

00:33:25,000 --> 00:33:27,000
with the camera angle.

00:33:27,000 --> 00:33:28,000
This one over here is not perfect.

00:33:28,000 --> 00:33:31,000
I'm shooting a little bit down as opposed to level.

00:33:31,000 --> 00:33:35,000
So it's not gonna be, it's gonna exaggerate it

00:33:35,000 --> 00:33:38,000
just a little bit from the natural perspective.

00:33:38,000 --> 00:33:42,000
But basically what you'll see is that this golfer

00:33:42,000 --> 00:33:45,000
or Rory over on the left would have the grip

00:33:45,000 --> 00:33:47,000
just slightly gradually coming up.

00:33:47,000 --> 00:33:51,000
It would reach its lowest point pretty close to the right thigh

00:33:51,000 --> 00:33:54,000
where this golfer would be reaching their lowest point

00:33:54,000 --> 00:33:55,000
pretty much at impact.

00:33:55,000 --> 00:33:57,000
So their hands are still going down

00:33:57,000 --> 00:33:59,000
where because of the body movement,

00:33:59,000 --> 00:34:02,000
Rory's hands would actually be slightly coming up

00:34:02,000 --> 00:34:03,000
on the way through.

00:34:07,000 --> 00:34:12,000
And then here would be another example taken from the video.

00:34:12,000 --> 00:34:15,000
But this is just kind of looking at some of these

00:34:15,000 --> 00:34:17,000
height and width aspects on video,

00:34:17,000 --> 00:34:19,000
I think is really helpful.

00:34:19,000 --> 00:34:21,000
I'm not a huge fan of drawing lots of lines

00:34:21,000 --> 00:34:25,000
because I know how the perspective

00:34:25,000 --> 00:34:27,000
and where the camera is set up

00:34:27,000 --> 00:34:29,000
is gonna change how those lines look.

00:34:29,000 --> 00:34:31,000
But for your students, it can be really helpful

00:34:31,000 --> 00:34:36,000
for giving them just kind of a visual and spatial reference.

00:34:36,000 --> 00:34:39,000
Just don't necessarily get too caught up

00:34:39,000 --> 00:34:43,000
on what numbers you might see when you are drawing those lines.

00:34:48,000 --> 00:34:52,000
Okay, so then one of the favorite topics

00:34:52,000 --> 00:34:54,000
is looking at steep cinchallows.

00:34:55,000 --> 00:34:58,000
So steepens, challows now we're moving away

00:34:58,000 --> 00:35:01,000
from the width, so let me hear out.

00:35:06,000 --> 00:35:08,000
Which are everybody uses a Hula hoop at some point

00:35:08,000 --> 00:35:11,000
as far as kind of describing the shape of this wing.

00:35:11,000 --> 00:35:16,000
So I'll usually show, okay, when we're talking about flat spot,

00:35:16,000 --> 00:35:18,000
we're basically looking at the shape of the Hula hoop this way,

00:35:18,000 --> 00:35:21,000
versus the shape of the Hula hoop this way.

00:35:21,000 --> 00:35:23,000
And if we said that the golf ball is here

00:35:23,000 --> 00:35:25,000
in the middle of the stool, we're looking at

00:35:25,000 --> 00:35:28,000
where is this swing centered this way.

00:35:28,000 --> 00:35:30,000
But now we're gonna pivot and we're gonna look at

00:35:30,000 --> 00:35:34,000
the aspect of the swing of how is the swing this way

00:35:34,000 --> 00:35:36,000
or this way.

00:35:37,000 --> 00:35:40,000
So those are the two different dimensions

00:35:40,000 --> 00:35:42,000
you can look at the path of the swing.

00:35:44,000 --> 00:35:49,000
And so classically, steepenschallow is looking at swing plane,

00:35:49,000 --> 00:35:54,000
but I'll show on the next slide that I do add a second definition

00:35:56,000 --> 00:36:00,000
of steepenschallow that can be helpful for specific release issues.

00:36:00,000 --> 00:36:02,000
It can be helpful in the short game.

00:36:03,000 --> 00:36:06,000
Okay, so classically, when you have a shallow pattern,

00:36:06,000 --> 00:36:09,000
it's gonna be coming from lower to the ground

00:36:09,000 --> 00:36:12,000
and potentially even coming up on the way through.

00:36:13,000 --> 00:36:17,000
That's why you'll typically have the swing direction well

00:36:17,000 --> 00:36:20,000
out of the right, so you'll get more of a block hook pattern.

00:36:20,000 --> 00:36:24,000
You can frequently, one of the big movements that builds into this

00:36:24,000 --> 00:36:26,000
is early extension, which we see down here,

00:36:26,000 --> 00:36:29,000
so that likely that can cause heal hits unless they break down

00:36:29,000 --> 00:36:30,000
their arms.

00:36:30,000 --> 00:36:33,000
That can also cause the thin miscontact.

00:36:33,000 --> 00:36:36,000
So golfers with this pattern are typically more

00:36:36,000 --> 00:36:38,000
pickers of the golf ball.

00:36:39,000 --> 00:36:42,000
They're also reaching the bottom of the swing

00:36:42,000 --> 00:36:46,000
typically earlier, so they'll tend to have more trailing edge strikes,

00:36:47,000 --> 00:36:51,000
but that one really depends on what they do really stylized.

00:36:51,000 --> 00:36:54,000
Oftentimes these golfers can be good drivers of the golf ball,

00:36:54,000 --> 00:36:57,000
but really struggle with their short irons and wedges.

00:36:57,000 --> 00:37:01,000
It often comes from an overuse of the body,

00:37:01,000 --> 00:37:05,000
or sorry, an overuse of the legs and the lower body,

00:37:05,000 --> 00:37:07,000
and potentially the lower back,

00:37:07,000 --> 00:37:11,000
and an underuse of the core, the abs,

00:37:11,000 --> 00:37:14,000
and we'll say,

00:37:15,000 --> 00:37:20,000
sorry, so the overuse of the core,

00:37:20,000 --> 00:37:22,000
the abs and potentially the glute,

00:37:22,000 --> 00:37:25,000
so more of the rotational elements.

00:37:25,000 --> 00:37:27,000
Early extension is likely,

00:37:27,000 --> 00:37:30,000
and this golfer will generally hit the ball better

00:37:30,000 --> 00:37:33,000
when the ball is above their feet versus below their feet.

00:37:33,000 --> 00:37:37,000
And then the steep pattern would be the opposite,

00:37:37,000 --> 00:37:42,000
so the pulse slice pattern likely hits toe shots,

00:37:43,000 --> 00:37:48,000
deep or no divots, depending on what they do with their arms on the way through.

00:37:48,000 --> 00:37:52,000
Tend to get more leading edge or kind of diggy contact,

00:37:52,000 --> 00:37:55,000
poor drivers of the golf ball,

00:37:55,000 --> 00:37:57,000
mostly because of the angle of attack,

00:37:57,000 --> 00:38:02,000
but secondly, because they tend to have more of a late clubface closing strategy.

00:38:02,000 --> 00:38:04,000
They can be really good wedge players,

00:38:04,000 --> 00:38:08,000
and their swing is more of a upper body dominant swing,

00:38:08,000 --> 00:38:11,000
and they don't really use their lower body as action.

00:38:12,000 --> 00:38:14,000
And then, classically,

00:38:14,000 --> 00:38:18,000
they'll accompany that early steep pattern with a scoop,

00:38:18,000 --> 00:38:22,000
chicken wing, or kind of narrowing things on the way through

00:38:22,000 --> 00:38:25,000
to avoid slamming the club into the ground too much.

00:38:25,000 --> 00:38:28,000
And they will actually prefer the ball below their feet,

00:38:28,000 --> 00:38:30,000
not above their feet.

00:38:32,000 --> 00:38:35,000
Okay, so before we look at the movements that relate,

00:38:35,000 --> 00:38:38,000
I do want to expand on the definition,

00:38:38,000 --> 00:38:44,000
so that's looking at specifically just the swing direction,

00:38:44,000 --> 00:38:45,000
right?

00:38:45,000 --> 00:38:49,000
So where the club is coming this way?

00:38:49,000 --> 00:38:53,000
But the true definition of steep for shallow

00:38:53,000 --> 00:38:56,000
would be the height of the club to where the golf ball is.

00:38:56,000 --> 00:39:00,000
And so if I had this on plane and I move it closer like this,

00:39:00,000 --> 00:39:03,000
that's now steeper than if it was like that.

00:39:03,000 --> 00:39:06,000
So you can have a golfer who looks like they're on plane,

00:39:07,000 --> 00:39:10,000
and it's rare that they would be too steep,

00:39:10,000 --> 00:39:13,000
but oftentimes they'll still have a shallow mispedant

00:39:13,000 --> 00:39:15,000
because if you looked at it from the face on,

00:39:15,000 --> 00:39:17,000
it's way back here.

00:39:17,000 --> 00:39:22,000
So you can't just go off of the swing direction

00:39:22,000 --> 00:39:24,000
to get steeper shallow.

00:39:24,000 --> 00:39:28,000
You also have to go off of the low point or the width.

00:39:28,000 --> 00:39:32,000
So the narrower the swing, the steeper it is,

00:39:32,000 --> 00:39:35,000
and the wider the swing, the shallower it will be

00:39:35,000 --> 00:39:37,000
just from the geometry you'd see over here.

00:39:37,000 --> 00:39:40,000
In addition to the more horizontal a swing,

00:39:40,000 --> 00:39:44,000
the shallower it will be versus the more vertical a swing,

00:39:44,000 --> 00:39:47,000
the steeper it will be.

00:39:47,000 --> 00:39:52,000
Yeah, how could I get low point with trackman?

00:39:52,000 --> 00:39:56,000
I have a trackman and I don't,

00:39:56,000 --> 00:40:00,000
most of my students at this point are,

00:40:00,000 --> 00:40:04,000
I'd say in the 10 to 20 handicap range to where,

00:40:04,000 --> 00:40:09,000
whether it's, I'm just trying to get them in a specific bucket.

00:40:09,000 --> 00:40:12,000
So I don't use the low point feature on trackman

00:40:12,000 --> 00:40:15,000
very much as a classification.

00:40:15,000 --> 00:40:18,000
I'll use that as a carrot.

00:40:18,000 --> 00:40:21,000
So like when we're doing like a practice game,

00:40:21,000 --> 00:40:23,000
we'll all try to get them.

00:40:23,000 --> 00:40:25,000
I do a lot of what I call golfer golfer cereals.

00:40:25,000 --> 00:40:28,000
So I might say, okay, how far forward can you get it?

00:40:28,000 --> 00:40:30,000
And then how far backward can you get it?

00:40:30,000 --> 00:40:33,000
And then, you know, let's see if we can get more precise

00:40:33,000 --> 00:40:35,000
in how we can adjust this.

00:40:35,000 --> 00:40:38,000
So I would use that more as a training tool

00:40:38,000 --> 00:40:43,000
than a pattern diagnostic tool personally.

00:40:43,000 --> 00:40:52,000
So again, the classic, this would be more on plane.

00:40:52,000 --> 00:40:56,000
This would be more of the steep pattern where compared to the,

00:40:56,000 --> 00:40:59,000
the swing, it's a little bit outside in.

00:40:59,000 --> 00:41:03,000
And then this would be the classic compared to the swing.

00:41:03,000 --> 00:41:08,000
So I do have a very nice overhead camera in my, in my studio

00:41:08,000 --> 00:41:13,000
and I use that a lot for showing swing path and swing direction.

00:41:13,000 --> 00:41:16,000
Even more so I'll help them be able to,

00:41:16,000 --> 00:41:21,000
I think it helps visualize what the trackman numbers are seen.

00:41:21,000 --> 00:41:25,000
Because it's easy to just kind of say that it's five degrees in

00:41:25,000 --> 00:41:30,000
to out, but it's another thing to kind of see where that space would actually be on the mat.

00:41:30,000 --> 00:41:35,000
And then I can use either spray or put objects on the mat so that then they can,

00:41:35,000 --> 00:41:40,000
their brain can start associating the two together.

00:41:40,000 --> 00:41:46,000
Okay, so we've got, we've got this in the back of our mind as far as the patterns.

00:41:46,000 --> 00:41:50,000
Now let's talk about the movement or we'll talk about how we're going to look at it on video

00:41:50,000 --> 00:41:53,000
and then we'll talk about the movements that associated it.

00:41:53,000 --> 00:41:59,000
So the two places that I usually look for their general swing direction are p6 and p8.

00:41:59,000 --> 00:42:05,000
So, and this one's not perfect, but basically a neutral swing,

00:42:05,000 --> 00:42:07,000
this would still be a little draw bias.

00:42:07,000 --> 00:42:12,000
The neutral swing would tend to have the club just on the inside of the hands.

00:42:12,000 --> 00:42:18,000
Anything, even with the hands or outside, is typically going to show up as outside in

00:42:19,000 --> 00:42:26,000
or steep, and then if it's well inside of the hands that's typically going to be more shallow.

00:42:26,000 --> 00:42:34,000
I don't have a real good reference, but I'd say when the hands are on the inside of the,

00:42:34,000 --> 00:42:37,000
like just on the edge of the wrist right there is pretty close,

00:42:37,000 --> 00:42:44,000
if they have a neutral release, that'll be pretty close to zero-ish swing path.

00:42:45,000 --> 00:42:48,000
And then in the follow through, it's the opposite.

00:42:48,000 --> 00:42:53,000
So the more that the club is outside the hands, like this one, the more the path was in the out,

00:42:53,000 --> 00:42:59,000
and then the more that the club is inside the hands or the compliment of that one,

00:42:59,000 --> 00:43:02,000
the more it would be outside in.

00:43:02,000 --> 00:43:09,000
So in the windpaler, the camera in the head, correct, correct, correct.

00:43:09,000 --> 00:43:12,000
That's where correct, correct.

00:43:13,000 --> 00:43:19,000
If you, there are, you can take art courses just on perspective, which helps you understand,

00:43:19,000 --> 00:43:27,000
like what happens when you shift your viewpoint, and that can be very helpful for understanding what you're seeing on camera.

00:43:27,000 --> 00:43:33,000
I don't know how many at off the top of my head that I can recommend, but there are many of them out there.

00:43:33,000 --> 00:43:40,000
So these would be the two classic patterns where I'd be shallow, early.

00:43:40,000 --> 00:43:48,000
So one of the things that I try to categorize is, if let's say you have a steep pattern,

00:43:48,000 --> 00:43:54,000
well, are you steep before, shaft parallel or are you steep before a p6 or you steep after p6?

00:43:54,000 --> 00:44:01,000
That's going to give me an idea if it's more of a transition issue or if it's more of a release issue.

00:44:01,000 --> 00:44:05,000
And then I'll have all my different drills for training, whichever one it is.

00:44:06,000 --> 00:44:15,000
But the two classic patterns would be early extension too much shallow or upper body kind of lunge too much steep.

00:44:15,000 --> 00:44:22,000
So now we'll go through the body and the arm movements and how they relate to steep's in shallow.

00:44:22,000 --> 00:44:34,000
So if I, if I have my club here, we'll say that basically this reference of when the club is kind of straight out in front of me would be neutral.

00:44:35,000 --> 00:44:49,000
Well, anything that moves the club back this way or lower to the ground is going to make this swing more up into that point and it's going to move the swing or the swing further back this way, which both make it shallow.

00:44:49,000 --> 00:44:58,000
So the shallow movements would be if I turn to the right, if I side bend to the right, if I extend my spine.

00:44:58,000 --> 00:45:04,000
So if I do all those together, then I'm essentially swinging 90 degrees to the target line.

00:45:04,000 --> 00:45:15,000
The opposite, if I was to turn to the left, if I was to side bend to the left and if I was flex forward, this would essentially make the clubs win 90 degrees to the target line but to the left.

00:45:15,000 --> 00:45:19,000
So the big body movements is will help you.

00:45:19,000 --> 00:45:24,000
I think find the general swing pattern.

00:45:25,000 --> 00:45:40,000
The way I phrase is like, you don't want to just try to fix a swing direction that's cause like if you think that the body is causing the major component to the swing direction don't just fix the arm movements or else it will always keep coming back.

00:45:40,000 --> 00:45:47,000
If you're overly shallow, you've got to fix either too much side bend not enough rotation or too much extension.

00:45:47,000 --> 00:45:56,000
If they're too steep, you've got to fix either too early left rotation not enough side bend or too much flexion.

00:45:56,000 --> 00:46:05,000
I'm telling you, sorry, there are some of my colleagues that came up to you because probably they have the full screen with just your presentation.

00:46:05,000 --> 00:46:09,000
So let me tell them to put it out on the screen.

00:46:09,000 --> 00:46:12,000
The screen is pretty simple.

00:46:12,000 --> 00:46:18,000
I think that's the way they just swing the swing.

00:46:18,000 --> 00:46:22,000
They're doing it for so many people.

00:46:22,000 --> 00:46:24,000
They're doing it for a week and a week.

00:46:24,000 --> 00:46:30,000
But we're going to discuss some of the things that we're going to discuss with you.

00:46:30,000 --> 00:46:31,000
Okay, Tyler.

00:46:31,000 --> 00:46:32,000
Do it again?

00:46:32,000 --> 00:46:34,000
Can you start with that?

00:46:34,000 --> 00:46:35,000
No problem.

00:46:35,000 --> 00:46:40,000
So if this is my reference here, as part, we'll call this kind of a neutral swing.

00:46:40,000 --> 00:46:47,000
Then if I was to make the shallow movements, I would move the swing lower and more back behind me.

00:46:47,000 --> 00:46:59,000
So if I was to rotate my body to the right or side bend to the right or extend this now when I make that same arm movement would get the clubs swinging 90 degrees to the target line.

00:46:59,000 --> 00:47:03,000
So that would be as shallow as swing as I could potentially make.

00:47:03,000 --> 00:47:14,000
If I do the opposite, if I turn to the left, if I side bend to the left and if I flex forward, this now is swinging about 90 degrees to the target line but to the left.

00:47:14,000 --> 00:47:15,000
So outside in.

00:47:15,000 --> 00:47:18,000
So that's about as steep as swing as I could make.

00:47:18,000 --> 00:47:27,000
In general, when a golfer has a path tendency, there will be a body movement associated with that path.

00:47:27,000 --> 00:47:36,000
If they tend to get too shallow, they either have too much extension, they have too much side bend or not enough leftward rotation.

00:47:36,000 --> 00:47:46,000
If they're too steep in general, they either have too early leftward rotation, not enough side bend or too much flexion.

00:47:46,000 --> 00:47:49,000
And you will.

00:47:49,000 --> 00:48:11,000
If you just fix the swing direction just by doing it like by manipulating the arms and the release, it will almost always come back because typically what will happen under pressure or when when they're on the course is when adrenaline hits the body, it tends to shut down blood flow to your extremity.

00:48:11,000 --> 00:48:22,000
So it will tend to shut down blood flow to your arms and hands and it will kind of quiet them and it will tend to send blood flow to your big power or mover muscles, so it will amplify the power source.

00:48:22,000 --> 00:48:28,000
So whatever your golfer is doing on the range tends to get amplified when they're under pressure.

00:48:28,000 --> 00:48:38,000
And so that's why if you don't fix the bigger body movements that are related to the path issue that they're struggling with, they're going to keep having that path issue.

00:48:38,000 --> 00:48:42,000
I have a question from one of them Patrice, yes.

00:48:42,000 --> 00:48:50,000
About the shallow in the club, how important would you define the left shoulder loading pattern in order to maintain the each shallow balance?

00:48:50,000 --> 00:48:56,000
The, sorry, the left shoulder loading power pattern.

00:48:56,000 --> 00:49:03,000
Right now I'm only talking about the body, so I'm not even looking at what the shoulders are doing.

00:49:03,000 --> 00:49:06,000
We're going to look at that in the next slide.

00:49:06,000 --> 00:49:11,000
Because we're, okay, so he was just ahead of the game.

00:49:11,000 --> 00:49:21,000
So if we, if we look at that's from the body and I don't want to think that I don't want you to think that the arms are not influence because ultimately what you'll see is typically the arms and the body.

00:49:21,000 --> 00:49:27,000
Compel many each other so oftentimes in order to fix the body you have to fix the arms first.

00:49:27,000 --> 00:49:35,000
I'm definitely a big believer in, in going in that order, but in general, so if we, if we use the same criteria,

00:49:35,000 --> 00:49:44,000
we did for the body, then my shallow movements for the arms would be right rotation, so moving the club.

00:49:44,000 --> 00:49:50,000
This way, getting the club further away from me or widening, so that movement there.

00:49:50,000 --> 00:49:57,000
Moving the arms more to the right side of my body, or lifting the arms.

00:49:57,000 --> 00:50:01,000
So if I'm doing more of an arm lift through impact as opposed to an arm pull.

00:50:02,000 --> 00:50:09,000
The opposite movements for the, the arms would steepen it, so if I rotate my arms to the left, that steepens it.

00:50:09,000 --> 00:50:15,000
If I pull the arms in closer, that steepens it by narrowing the circle, it doesn't really change the swing direction too much.

00:50:15,000 --> 00:50:23,000
If I move my arms to the left side, that's going to steepen it and if I pull my arms down, that's going to steepen it.

00:50:23,000 --> 00:50:31,000
So there are some, some combinations that you'll typically see in how the body works and how the arms work.

00:50:31,000 --> 00:50:38,000
So when you were talking about the, when you're just asking about the left shoulder loading pattern.

00:50:38,000 --> 00:50:42,000
Here's where I want to be careful, am I talking about the left shoulder loading across this way?

00:50:42,000 --> 00:50:48,000
Am I talking about the left shoulder loading up, or am I talking about the left shoulder loading rotationally?

00:50:48,000 --> 00:50:56,000
And I know I can break things down, so if you haven't thought about that, we can talk through it.

00:50:56,000 --> 00:51:02,000
So, patracy, is that, are you here?

00:51:02,000 --> 00:51:11,000
Can you turn on your, yeah, yeah, okay, okay, okay, yeah.

00:51:12,000 --> 00:51:21,000
So, so when you were describing the left shoulder loading pattern, were you talking about more this movement there, or that movement there, or?

00:51:21,000 --> 00:51:33,000
Yeah, more in transition, yeah, it's, it's linked to the, more to the flexion, just flexion, so in transition.

00:51:33,000 --> 00:51:35,000
Kind of that movement there.

00:51:35,000 --> 00:51:37,000
Yeah, that's one.

00:51:37,000 --> 00:51:39,000
Okay, yeah, that's one.

00:51:40,000 --> 00:51:55,000
So, so one of the, the tricks there, yes, I do talk about, so if you look at 3D in, in transition, you will often see an actual raising of the arm because the spine is, is going more into flexion.

00:51:55,000 --> 00:52:08,000
But what you don't want to see is you don't want to see a really early retraction or pulling of the shoulder this way, especially if that's accompanied by a lat movement where you're rotating your upper body and your chest to the left really quickly.

00:52:08,000 --> 00:52:13,000
That's typically where you're going to see the left side creating more of the steepening pattern.

00:52:13,000 --> 00:52:17,000
Is that where you're seeing as well?

00:52:17,000 --> 00:52:37,000
Yes, it's just, my, so feeling that teaching, teaching players to shallow in the thumb, I always tend to link a lower in action of the,

00:52:37,000 --> 00:52:44,000
of the, of the, let's show that that's why that's what I call the learning pattern.

00:52:44,000 --> 00:52:53,000
Okay, in order to, to create some spine flexion more more return to flexion, so it's, it's a,

00:52:53,000 --> 00:52:56,000
a steepening action.

00:52:56,000 --> 00:53:02,000
Yes, so, so, yeah, so here, let me, let me talk you through what I think you're seeing, so that, and I,

00:53:03,000 --> 00:53:13,000
the, the net effect oftentimes is when you get someone to pull their arms down that it, the swing is more shallow, is that, that, that's kind of what you're saying.

00:53:13,000 --> 00:53:21,000
But what I'm showing here is that that steep, right, is that where the kind of the disconnect would be.

00:53:22,000 --> 00:53:37,000
Yeah, so typically what happens, if I, if I go up to the top of the swing, if I pull those arms down, the arms actually steepened things, but my chest stayed more closed,

00:53:37,000 --> 00:53:44,000
and the body movements will have a bigger impact on the swing direction than the arm movements.

00:53:44,000 --> 00:53:56,000
They, they both play off each other, but the fact that my chest stayed closed, even though my arms got steeper, by keeping the chest closed, that prevented me from, from doing the big steepening movements.

00:53:56,000 --> 00:54:07,000
So now, because the body stay closed, I could add more steepening this way and steepening this way and still get shallow or as a whole.

00:54:07,000 --> 00:54:09,000
Does that make sense?

00:54:10,000 --> 00:54:25,000
Yeah, because sometimes we see, when, when a player fired five days, probably too fast and too early, especially with junior, so they, being that, that firing action that rotation,

00:54:25,000 --> 00:54:48,000
the down to me, to a, to a, a, a, a, two, a, a action. So for for this reason, so the rotation, maybe I can only, you probably classify, if I remember well, you classify rotation and the steepening action.

00:54:48,000 --> 00:54:49,000
Yes.

00:54:49,000 --> 00:55:00,000
What, what, what happens when it's, when the results are, I'm thinking about the never extension issue.

00:55:00,000 --> 00:55:16,000
So yes, so early extension is, is one of the biggest shallower's, and so yes, when they're doing the two of them together, but always ask yourself, like if you're trying to figure out the individual component to steep shallow,

00:55:16,000 --> 00:55:24,000
ask yourself if you took away the other one, what would happen. So if they early extend and they rotated less, they'd be even shallower.

00:55:24,000 --> 00:55:29,000
If they rotated and they early extended less, they'd be even steeper.

00:55:29,000 --> 00:55:37,000
So the rotation element is steepening things, and the early extension element is shallowing things.

00:55:37,000 --> 00:55:47,000
Oftentimes the early extension trumps the rotation, and it ends up being a very shallow block hook pattern, even though they have a lot of rotation.

00:55:47,000 --> 00:55:58,000
And you can also look at oftentimes, especially with your juniors, you'll get a lot of like rotation of the pelvis, but the upper body is actually still very closed.

00:55:58,000 --> 00:56:10,000
So I usually go that the ultimate, like since this is where your arms actually attach, this is in my view, you know, closer to the body control center.

00:56:10,000 --> 00:56:27,000
And so oftentimes when I'm looking at the body rotation and how it relates to steep shallows, I'm primarily looking at the upper body position, and oftentimes I'll use the lower body to influence the upper body, but it's like just getting the hips open,

00:56:27,000 --> 00:56:31,000
and that's necessarily steeping things that much if it doesn't bring the chest with it.

00:56:31,000 --> 00:56:41,000
Yeah, that's what I asked. So sometimes I feel just lowering the left shoulder is something that helps.

00:56:41,000 --> 00:56:46,000
So going to selection helps this even, they'll be up more.

00:56:46,000 --> 00:56:48,000
Yes, yes.

00:56:48,000 --> 00:56:59,000
So that's the cool thing. In the shallowing, in this, so there's a lot of shallowing, so shallow the plumb.

00:56:59,000 --> 00:57:11,000
So our important is focusing on the left shoulder just to balance those steep shallows moving.

00:57:11,000 --> 00:57:12,000
Correct.

00:57:12,000 --> 00:57:25,000
Yeah, and I, you know, the pendulum always swings. We, for a long time it was pulled down with the arms, and then it was get those arms shallow, and it seems to be kind of finding a balance between the two.

00:57:25,000 --> 00:57:38,000
So that's where I like to have this framework so you can understand what else has to happen, and if you include how each of these movements affects the club face, which we'll do here in a little bit.

00:57:38,000 --> 00:57:44,000
Now we can, we can start to build swing path plane and club face control.

00:57:44,000 --> 00:57:54,000
But when I talk about the body versus the arms swing, hopefully that'll help clarify like where, like how shallowing with the arms will fit in.

00:57:54,000 --> 00:57:59,000
But if we don't, if we don't fully address it, please let me know when we can, we can talk more.

00:57:59,000 --> 00:58:01,000
Okay.

00:58:01,000 --> 00:58:02,000
Thanks.

00:58:02,000 --> 00:58:03,000
Yeah, no problem.

00:58:03,000 --> 00:58:09,000
Okay. So this is the, this page here is the steep and shallow movements from the arms.

00:58:09,000 --> 00:58:23,000
But then when I'm talking to coaches, I usually use this chart here, which is basically breaking down each of the different arm movements into what it does to the swing path.

00:58:23,000 --> 00:58:37,000
So this is where it can get a little bit, I don't, you know, confusing or overwhelming at first. So if you always just go back to these basic four, it'll get easier.

00:58:37,000 --> 00:58:52,000
But especially from, there's a handful of really key steep shallow relationships, and so the one you're talking about now deals with the lead arm or the left shoulder.

00:58:52,000 --> 00:59:20,000
So in general, all we're doing is breaking what we did on this page here into what each arm is doing. So in this, in this movement right here, whoops, sorry, in this movement right here, you're seeing that the, when I'm rotating to the left, this shoulder is going into external rotation and this shoulder is going into internal rotation.

00:59:20,000 --> 00:59:29,000
Right, the opposite when the trail arm goes into external rotation or when the lead arm goes into internal rotation, that's going to create more of a shallowness.

00:59:29,000 --> 00:59:42,000
If I didn't move my shoulders, if I just did it from the forearms, well now, the supination of the trail arm is going to shallow and pronation of the lead arm is going to shallow or vice versa.

00:59:42,000 --> 00:59:52,000
So when we're looking at this page here, it's just breaking those movements that we saw in the first page into each arm component.

00:59:52,000 --> 01:00:02,000
So, and I can make sure David gets a copy of this PowerPoint to distribute to all if you don't want to write everything down or do a screenshot.

01:00:02,000 --> 01:00:05,000
That way we can move it.

01:00:05,000 --> 01:00:07,000
Or they can buy the book.

01:00:07,000 --> 01:00:09,000
Thank you, David.

01:00:10,000 --> 01:00:18,000
But I'd say some, I should probably bold, which ones I think are the most important. The internal external rotation is really huge.

01:00:18,000 --> 01:00:27,000
From the risk perspective, the older versus radial deviation, I think is equally as huge.

01:00:27,000 --> 01:00:49,000
Flexion extension is, I think, more important for its component to low point and face control, but from shallow arms perspective, the internal external rotation of the shoulders and the older radial deviation are probably the two and most important.

01:00:49,000 --> 01:00:54,000
Okay, so my first goal is to get a golfer somewhat on plane.

01:00:54,000 --> 01:01:09,000
You know, I usually aim for plus or minus four or five degrees swing direction as just kind of a baseline and then getting with in the follow through and a club face that matches it.

01:01:09,000 --> 01:01:16,000
So, what we'll talk about next is the club face, because I know that was one of David's primary requests.

01:01:17,000 --> 01:01:30,000
So, even though I have track man in the overhead camera, I like golfers to understand how to figure out the club face mostly from their feedback so that when they're playing, they can make little adjustments.

01:01:30,000 --> 01:01:37,000
Now from a big picture, I'm going to use video to look at the main components.

01:01:37,000 --> 01:01:41,000
It comes to club face, we'll talk about there's three main components.

01:01:41,000 --> 01:01:48,000
There's the grip that you set up with. There's the amount of shaft lean or leg and then the wrist movements.

01:01:48,000 --> 01:01:53,000
So there's three main buckets or influences for what controls the club face.

01:01:54,000 --> 01:02:03,000
I often teach ball flight first, especially to newer golfers using table tennis or ping pong analogy.

01:02:03,000 --> 01:02:15,000
So I've got table tennis racket and ping pong ball and they'll intuitively know how to create the different spin and then we just extrapolate that to what's going on with the club.

01:02:15,000 --> 01:02:17,000
But I almost always start there.

01:02:17,000 --> 01:02:23,000
And I always start with, you're going to learn the face-to-path relationship from the curve of the golf wall.

01:02:23,000 --> 01:02:31,000
So no matter where this is taken from from the book, no matter where this arrow, the direction of the club is swinging.

01:02:31,000 --> 01:02:37,000
If the club faces left of it, it's going to draw. If it's even with it, it will have no curve.

01:02:37,000 --> 01:02:41,000
And if it's pointing to the right, it's going to fade.

01:02:42,000 --> 01:02:49,000
I want my golfers to at least walk away understanding what makes the ball curve and then we'll get into the influences.

01:02:49,000 --> 01:02:51,000
So those are your...

01:02:51,000 --> 01:02:53,000
Can you explain to your revered both lines?

01:02:53,000 --> 01:03:02,000
Um, it's a, so when we get to feel, you'll understand my answer a little bit better, but it depends a bit on the golfer.

01:03:02,000 --> 01:03:09,000
In general, with an iron, I prefer to see a draw and I don't care too much with a driver.

01:03:09,000 --> 01:03:19,000
I personally play more of a little fade with the driver and a draw with the irons, but that's just my personal preference for me specifically.

01:03:19,000 --> 01:03:28,000
A lot of golfers don't like to switch ball flights, so then I would tend to air more towards a draw for the average golfer.

01:03:28,000 --> 01:03:47,000
But there've been some really, really elite level faders of the golf ball, and I think there's some, there's potentially more safety in being a little bit on the fade side, from the body movement perspective.

01:03:47,000 --> 01:03:54,000
Okay, so the three basic ball flights to either curves left has no curve or curves to the right.

01:03:54,000 --> 01:04:07,000
Then I'll usually show them, okay, so all three of these shots probably, and the one for this to the right should be a little bit higher, but all of these three pretty much had the same face to path relationship.

01:04:07,000 --> 01:04:15,000
And I'll say one of the big skills is kind of learning to control the face to path relationship.

01:04:15,000 --> 01:04:24,000
So these would all have a neutral face to path and just different paths, and then these would all have a closed face to path and different paths.

01:04:24,000 --> 01:04:29,000
So that gives us a combination of nine different ball flights.

01:04:29,000 --> 01:04:37,000
Well now let's talk about what influences the face to path and the ball flight.

01:04:37,000 --> 01:04:44,000
Okay, so from a club to ball perspective, there's three different ways to influence the club face.

01:04:45,000 --> 01:04:58,000
So if I've got my basic guy here, I could either twist the club face, right, so that's option number one.

01:04:58,000 --> 01:05:06,000
I could if I move the handle forward that points it to the right, if I move the handle backward that points it to the left.

01:05:06,000 --> 01:05:15,000
Or I could lower the handle and the more loft the more it closes it or I could raise the handle and the more loft the more it opens it.

01:05:15,000 --> 01:05:19,000
So those are my three basic ways to influence the club face.

01:05:20,000 --> 01:05:41,000
I often explain that most pros get more of the closing from the face rotation and then more of the face opening from the hands forward where most amateurs get the face closing from the hands backward and so they don't do as much of the face rotation.

01:05:41,000 --> 01:06:02,000
So the basic and the lowering only becomes a specific issue for certain release styles, I tend to see actually I take that back oftentimes the feeling of getting the club to stand up more helps complement getting more face rotation so that you don't over rotate it and get kind of smother hooks as a new problem.

01:06:02,000 --> 01:06:07,000
But that one's usually kind of more short term.

01:06:07,000 --> 01:06:24,000
But the overhead perspective, this is the if you wrote if you move the grip backward it closes the face if you move the grip forward it tends to open the face and if the grip was pretty neutral it would be more less square.

01:06:24,000 --> 01:06:44,000
And classifying swings and looking at the club face on 3D there is a graph called axial rotation or looking at the the rate of the club rotating but on video I'll typically look at it at the top of the swing and then at p6 so shaft parallel.

01:06:44,000 --> 01:07:04,000
This way I'll be able to I'll know the ball flight and essentially if it's if it's square neutral here then I know that whatever they did with the club face was more of a release issue where if it's way out of position here then it was more of either a backswing or a transition issue.

01:07:04,000 --> 01:07:11,000
So this helps me zero in on when the club face got off not just saying that the club face got off.

01:07:15,000 --> 01:07:25,000
So the main influences as I mentioned before are the grip and then the amount of shaft lean so the amount of lag the amount of sequencing.

01:07:26,000 --> 01:07:37,000
Or the movements of the the risk so this is this is just some classic you know strong grip neutral grip really weak right hand which can cause some specific problems.

01:07:37,000 --> 01:07:50,000
But this just gives you kind of your baseline as far as where you're starting with when you get into the movements the wrist has two movements that influence the club face and then the forum has another one.

01:07:50,000 --> 01:08:08,000
So you've got flexion extension on the top so the wrist this would be flexion this would be extension and then you have radial deviation and owner deviation and then over on the right you've got.

01:08:08,000 --> 01:08:25,000
So the three main influences when they act on the club can influence how much of the fact they have on the club face so when the club is.

01:08:25,000 --> 01:08:40,000
So when the club is in line with the forums then I'm going to get shaft rotation through pronation supination or from my shoulders but pronation supination of the forms.

01:08:40,000 --> 01:08:47,000
And then if I was to flex and extend it doesn't really change the club face angle it just moves the path.

01:08:47,000 --> 01:09:02,000
However, if the wrist are bent 90 degrees now it's the opposite if I flex and extend the wrist it's going to open and close the club face and if I pronate supinate it's going to move the path of the club.

01:09:02,000 --> 01:09:21,000
So there's this gradual blend of the club going from flex the about 90 degrees to get in the in line so the movements that influence the club face are kind of gradually changing through the downswing and so on 3D you'll tend to see.

01:09:21,000 --> 01:09:29,000
And then the second one is a pattern of control and I'll talk mostly from the left wrist of flexing the wrist early to start closing the face.

01:09:29,000 --> 01:09:53,000
So the arc with graph I don't think I might have a picture of it later in the presentation but the more consistent club face control players tend to have more of a gradual look to the closing of the club.

01:09:53,000 --> 01:10:14,000
So the arc with graph or sorry axial rotation graph it looks like the club face is just gradually closing the whole downswing versus when it's less consistent it'll look like it waits and then closes really quickly down at the bottom.

01:10:14,000 --> 01:10:26,000
So this is just showing how this is the kind of close to the golfers perspective but showing how the shaft rotation doesn't necessarily close the face to the target.

01:10:26,000 --> 01:10:35,000
If you move the hands forward and thus move the club face or the the contact point further back in the arc.

01:10:35,000 --> 01:10:54,000
This is what that demonstration looked like from face on so I get set up I close the face and then I get to impact position and they see that it's not very close so often especially golfers who struggle with a slice this is like one of the most important skills is just understanding that.

01:10:54,000 --> 01:11:15,000
Where you get set up and where the club is rotationally it impacts should not be the same because if you get any shaft lean with the same club face position the shaft lean will open the club face.

01:11:15,000 --> 01:11:37,000
Then what I'll often demonstrate not from overhead but from down the line is if you were in this position here we'll say it was relatively close to square I could either get this to point at the target by releasing it like that which from the face on camera.

01:11:37,000 --> 01:12:06,000
Would look more straight up and down this would not have the great arc with or flat spot that we talked about earlier or if I rotated it like this and then kept my body turning now that pointed at the target but with shaffling so if I'm here and then I rotate it close and then rotate the body now it's pointing at the target but with shaffling so the golfers usually intuitively can recognize which of the two they want but they never put it into this shaff rotation idea.

01:12:06,000 --> 01:12:31,000
Okay so my first goal for the student is to accurately read the ball feed back so to be able to tell me if their face is open closed or square and I usually accompany that with can we brush the ground and I use that phrase more than can you hit the ground I use can we brush the ground even with or ahead of the golf ball.

01:12:32,000 --> 01:12:45,000
So for my beginning golfers or you know my above 15 handicapped golfers this is usually the basic building block for building their swing the bottom of this there swing.

01:12:46,000 --> 01:12:59,000
But as you get into better and better golfers now you have to do more of the matching pieces for the transition and the release.

01:13:00,000 --> 01:13:20,000
So I usually have golfers when I start talking about body movements just for for fun I'll have them do a physical warm up on the site it's called the analytic warm up and it's about 10 minutes or so and it just takes you through like moving individual joints because one of the.

01:13:20,000 --> 01:13:32,000
Translation issues that we often come up against is I tell a golfer to do a movement but I assume that they know that their body knows how to do that movement.

01:13:32,000 --> 01:13:43,000
And so by isolating each individual piece it gives you a little bit of a head start into knowing where the problem areas will be but.

01:13:44,000 --> 01:13:50,000
Let's talk a little bit about the body swing versus the arm driven swing so.

01:13:51,000 --> 01:14:02,000
When we're talking body swing versus arm swing really talking about the engine of the golf swing and how I'm putting speed or force into the grip or ultimately into the club head.

01:14:03,000 --> 01:14:12,000
There's a couple or there's a handful of common ways I could I can really use any part of my body to speed up the club but.

01:14:13,000 --> 01:14:30,000
When I've loaded or stretched a muscle at the top of the swing and the more powerful that muscle is the more of an influence again have so the two common areas that you could get a lot of power from in the golf swing would be more your lower body and your hips or more your upper body and your core.

01:14:30,000 --> 01:14:40,000
So if we look at those two identical positions at the top of the swing the one on the left here this would be more of a.

01:14:40,000 --> 01:14:49,000
My lower body and core producing the power and then this here would be more my shoulders producing the power now.

01:14:50,000 --> 01:14:59,000
I always ask my coaches why when you use your arms why would your body not get as open as if you were using your lower body.

01:15:00,000 --> 01:15:03,000
So I'll just give you two seconds to think about that.

01:15:04,000 --> 01:15:19,000
But one of the important things to understand structurally is that the key muscles for your shoulder that would produce power would typically be your triceps or your lats or your peck.

01:15:19,000 --> 01:15:29,000
And the triceps not quite as much but the peck and the lat both have their end attachments on the pelvis.

01:15:30,000 --> 01:15:31,000
So if I.

01:15:32,000 --> 01:15:39,000
If I go let's say into a specific position so it's kind of like a golf swing if I was to pull my arm down.

01:15:39,000 --> 01:15:46,000
The lat goes from the shoulder here all the way down to the Theracolumbar fascia right over here.

01:15:46,000 --> 01:15:50,000
So it's going to want to bring those two points together.

01:15:50,000 --> 01:15:59,000
And so as I bring those two points together if I was to rotate away from it that's actually creating a little bit of a stretch in that muscle.

01:15:59,000 --> 01:16:07,000
So oftentimes what it will do is in order to make the pull down stronger it will want to get my pelvis and my ribs step.

01:16:07,000 --> 01:16:11,000
Step on top of each other so that their closer to their neutral position.

01:16:11,000 --> 01:16:18,000
So one of the telltale signs for someone pulling a lot with their arms is their lower body doesn't get open.

01:16:19,000 --> 01:16:25,000
Where over here you're seeing that the arms are kind of waiting waiting waiting their turn.

01:16:25,000 --> 01:16:36,000
They're not creating a whole lot of force and as a result they're getting more of their speed from the way the legs are pressing against the ground and the way the hips are pressing the ground as opposed to the way the shoulder.

01:16:36,000 --> 01:16:40,000
So the shoulders are pulling on the club.

01:16:40,000 --> 01:16:45,000
Pulling down with the shoulders tends to limit that flat spot.

01:16:45,000 --> 01:16:49,000
So it's not that you can't create a lot of speed.

01:16:49,000 --> 01:16:53,000
There's many long drive guys who create a lot of speed with pulling down with the shoulders.

01:16:53,000 --> 01:17:01,000
It tends to limit more your consistent elements or your consistency elements.

01:17:02,000 --> 01:17:15,000
Now one exercise that I tend to have golfers feel and you can you can probably find something that you can do this on if you if you have your arm out like this and I'll usually just stand there and resist it.

01:17:15,000 --> 01:17:24,000
But if I have you pull down right so I'm going to pull down into an object and I want you to do it in two different to risk position.

01:17:24,000 --> 01:17:35,000
So you can either pull down like this into a table or into your leg or you could pull down into your leg like this and then I'll ask you if you want to go ahead and try it.

01:17:35,000 --> 01:17:50,000
I can see half of you so go ahead and you know even if it's just pulling down into your arm do it once with the wrist extended and do it once with the wrist flex and ask yourself like which one feels more powerful.

01:17:50,000 --> 01:17:54,000
If you look at it if you look at it,

01:17:54,000 --> 01:18:00,000
especially when you have your wrist extended the shoulder is in a stronger position to pull down.

01:18:00,000 --> 01:18:10,000
But if I was to go this way now I put the resistance here so I'm going to turn if I was to put the wrist in this position versus this position.

01:18:10,000 --> 01:18:18,000
When I have my wrist in a flex position like that now it's the shoulder is in a better position to pull and rotate.

01:18:18,000 --> 01:18:30,000
So that's where I say like one of the dangers of the pull down move is it tends the cause the wrist to want to get into extension especially if you're pulling down at a near maximal amount.

01:18:30,000 --> 01:18:46,000
So pulling down a little bit is an a problem pulling down really hard is going to tend to cause the wrist to want to go into extension which now gives me some cloud face control issues later in this way.

01:18:46,000 --> 01:18:58,000
But you can pretty much classify people into more of an upper body dominant swing lower body dominant swing or more of a blended you know when I look at the stock tourist wing.

01:18:58,000 --> 01:19:10,000
When I look at the really elite level ball strikers to me it looks like they're using their whole body in harmony to produce speed produce path produce low point and control the cloud face.

01:19:10,000 --> 01:19:18,000
One of the keys to that is they're using their whole body to create the speed not just one individual area if you overuse one individual area.

01:19:18,000 --> 01:19:39,000
You're going to have to lock down another area in order to make it more powerful so in the case of the upper body dominant swing when you pull too much with the arms or you pull too much by leading with that shoulder you're going to create more of a stable platform for the of the pelvis so that the upper body has this anchor to pull against.

01:19:39,000 --> 01:19:54,000
If you do too much from the lower body typically you'll you'll lock down your diaphragm and your core so now your ribs don't really rotate so it goes so you don't stay in your posture and you go into more of that early extension move.

01:19:54,000 --> 01:20:07,000
So you'll tend to see some of these common patterns based on which part of the body they're dominating the swing with.

01:20:08,000 --> 01:20:32,000
Okay one last one way that I like to look at the swing then is I've talked about some of these positional references but in general I look at the swing as a series of movements and one of the problems with some of the common references like the pieces them is that those references are mid movement.

01:20:32,000 --> 01:20:49,000
So like I'll use the example if I was evaluating someone jumping I would probably want to look at well what did they look like at the bottom of the swing at the bottom of the movement so where were their knees where were there you know where was the positions when they initiated the vertical thrust.

01:20:49,000 --> 01:21:02,000
And then where were they at the top or when they're you know landing when they're ending the movement I wouldn't really want to pay too much attention to where it was in the middle of the movement right if I'm evaluating someone jumping.

01:21:02,000 --> 01:21:15,000
I'm not going to pay too much attention to where the knee is here as long as it was good at the beginning and good at the end because it would be very hard for it to be good at the beginning and good at the end and not be good in the way in the middle.

01:21:15,000 --> 01:21:28,000
So when you're when you're looking at say training something like a good p6 position you have to understand that that is in the middle of the release not at the beginning of it.

01:21:28,000 --> 01:21:51,000
If you're training you know really good p5 position that's towards the end of the power movement it's not necessarily at the beginning of it so I like to train the beginning of the movement and the end of the movement and help the brain put the pieces together to make that movement fluid rather than disrupt the movement.

01:21:51,000 --> 01:22:01,000
So again that's why I prefer these events versus the p system.

01:22:01,000 --> 01:22:16,000
I think the p system is great for references when you're talking between coaches I just caution coaches to use those references as training positions unless they match the beginning or the end of the movement.

01:22:16,000 --> 01:22:24,000
Looking at it from a movement perspective you've got you know a lot of the classes and classic things that we're looking for.

01:22:24,000 --> 01:22:37,000
You can set up still apply but then you can also look at the trigger I showed with the arc with graph that one of the important things for the trigger and initiating the swing is that it's happening more from the core unless from the arms and shoulders.

01:22:37,000 --> 01:22:45,000
That helps kind of start that cascade of being able to use the lower body and the core rotationally in transition.

01:22:45,000 --> 01:22:55,000
The goal of the backswing is to create displacement so to move the club as far as you can while still staying centered enough to control low point.

01:22:55,000 --> 01:23:09,000
And starting to load or stretch the key muscle groups that you'll want in transition so primarily loading the legs hips and the the last as a big goal of the backswing.

01:23:09,000 --> 01:23:19,000
In transition you can use it you can look at the the clubs center mass whether it's over the hand path under the hand path.

01:23:19,000 --> 01:23:24,000
Looking at the pressure shift getting into the front leg.

01:23:24,000 --> 01:23:36,000
Looking at how those loads that we created in the backswing how they're influencing the downswing and this is when I like to see golfers start squaring the face and organizing the face and path.

01:23:36,000 --> 01:23:41,000
For whatever ball flight they're trying to create.

01:23:41,000 --> 01:23:56,000
And then the release is all about transferring that energy that I created so during the early stage of downswing it's about generating power in the grip and then the last half of the downswing it's about transferring that power to the club head.

01:23:56,000 --> 01:24:05,000
Ideally in a way that creates this 3D flat spot and gets the body in what I call bracing position which is part of that really nice follow through.

01:24:05,000 --> 01:24:14,000
We're basically getting in a safe position for me to distribute all that force that I created effectively and easily through the body.

01:24:14,000 --> 01:24:24,000
And then lastly continuing coordinating the face and path so that I can have the desired ball flight.

01:24:24,000 --> 01:24:32,000
I hear in which scenario you want to have the the comma over the hand path.

01:24:33,000 --> 01:24:46,000
They're probably like some short game shots where that would make more sense but from a full swing perspective it's limited you would you want the.

01:24:46,000 --> 01:24:54,000
And you probably don't do you do you have a lot of baseball players that you get to work with that's one of their biggest challenges.

01:24:54,000 --> 01:25:03,000
I like to look at some of the commonalities in sports and baseball players never get the center of mass of the bat underneath the hand pet.

01:25:03,000 --> 01:25:11,000
It's always above it so they feel very uncomfortable at first getting into that position so.

01:25:11,000 --> 01:25:13,000
But yes.

01:25:14,000 --> 01:25:25,000
Well so so if we think of the center masses somewhere on this guy is right about here right so in in like American in baseball.

01:25:25,000 --> 01:25:40,000
It is above the path of the hands above the path of the hands it's always approaching the path of hands but it never gets below it compared to someone like a tennis player who's used to the mass being below the hands and then working kind of up on the way through.

01:25:41,000 --> 01:25:53,000
In golf by getting the center of mass underneath the hand path then when you when you pull with the body it actually helps the club face close without you having to do it quite so mechanically.

01:25:53,000 --> 01:25:59,000
So it does appear to have some simplicity in terms of being able to close the club face.

01:26:00,000 --> 01:26:17,000
They call it a passive twerk all that means is that when it drops underneath you've loaded the muscle so that then when you when you pull or you go normal when you pull in it's going to cause that to rotate without you having to like activate the muscle.

01:26:17,000 --> 01:26:30,000
So you get most of the supination from the bracing pattern instead of having to like manually do it and when you have to manually do it it's going to be more susceptible to when you get adrenaline and different you know your chemical state.

01:26:33,000 --> 01:26:45,000
So simple answer is it's not desirable but with a lot of your higher handicapped golfers you're going to have to work around it until they they learn how to do it.

01:26:46,000 --> 01:26:55,000
Okay, so now I'm I'm just going to give a little kind of bonus from where I like to talk about feel.

01:26:56,000 --> 01:27:10,000
This one I don't I don't talk a ton with my actual students about this but I think for coaches this is one of the most important ideas to kind of start thinking about you know getting in the head of your student and trying to understand.

01:27:10,000 --> 01:27:24,000
What's going on so one of my big mentors in this field is a doctor give OIA he's a French osteopath and MD and he's got a bunch of phrases that I throw in one of them is you want to speak to the brain not to the client.

01:27:24,000 --> 01:27:30,000
So when we're talking about teaching feel it's not that they can explain it it's that they can actually do it.

01:27:30,000 --> 01:27:35,000
Okay, so here is how awareness is built.

01:27:35,000 --> 01:27:44,000
Basically we're going to we'll start here where some part of your body is going to get a sensation from a receptor.

01:27:44,000 --> 01:27:56,000
That information is going to go to the brain to process that sensation it could be was this hot was this cold was this you know how much did it weigh it there.

01:27:56,000 --> 01:28:15,000
I'll I have a slide that will show different examples but it's basically all different levels of sensation this is the really important part to understand here is the next piece is integration which is means that sensation is run through the emotional system.

01:28:16,000 --> 01:28:27,000
So basically this step right here means that you cannot move the body without engaging your emotions or at least filtering that movement through the emotions.

01:28:27,000 --> 01:28:39,000
So if I tell you to do a new movement and you say this movement is not safe you've engaged the emotional system and you're probably going to overwrite trying to do that movement.

01:28:39,000 --> 01:28:57,000
Once the emotional system is engaged then the brain modulates everything and plans okay what do I do with all this information and then the more that I repeat that movement the more that I am able to refine it or I improve the capacity of the sensitivity of the movement.

01:28:57,000 --> 01:29:00,000
So I take lots of reps to get good at something.

01:29:00,000 --> 01:29:10,000
I think the most important piece to understand here is you literally can't move without using your emotions.

01:29:10,000 --> 01:29:25,000
Okay so the the receptors can come from all different they could be chemical like smell taste physical they can come from appropriate sectors they can come from the your organs can actually communicate.

01:29:25,000 --> 01:29:33,000
You got pain and temperature the most important ones for us are going to be the touch the vision and then the appropriate sectors.

01:29:33,000 --> 01:29:40,000
Once I have or once I know this now it becomes well how do I improve.

01:29:41,000 --> 01:29:47,000
The the two big pieces how do I work on the integration of the emotions and the quality of the information.

01:29:47,000 --> 01:29:57,000
When it comes to managing emotions you can work with your golfer is that's part one of the things you can do is help them get used to handling their emotions.

01:29:57,000 --> 01:30:05,000
The the most common system for handling your emotions is to make room for it and let it pass so the more you fight the emotion the worse it gets.

01:30:05,000 --> 01:30:12,000
So creating games that create a little bit of stress response on the range are great.

01:30:12,000 --> 01:30:24,000
Because they're going to help them deal with making the same swing under a different emotional state that's closer to what it's going to be like on the course compared to on the range.

01:30:24,000 --> 01:30:44,000
So the old mantra of practice how you play and play how you practice there's two ends of that coin I can work on keeping my emotions down on the course so that's playing how I practice or I can work on integrating stress to my practice which is practice how you play.

01:30:44,000 --> 01:30:53,000
Okay, so then now we get to the quality of information so how do I make sure that my student is learning feel the right way.

01:30:53,000 --> 01:30:57,000
There are essentially four stages of awareness training.

01:30:57,000 --> 01:31:07,000
There's what we call a transcendental reference phase then there's the receptor phase there's the cortical phase and the complex phase.

01:31:07,000 --> 01:31:22,000
And I'm going to use a simple example of working on posture and then we can apply it to golf so let's say we wanted to work on posture and your golfer walks in and they've got terrible posture and they you just say hey stand up straight and they've no idea what you mean.

01:31:22,000 --> 01:31:31,000
Well, a transcendental reference is an absolute or fixed reference that they're not going to question so essentially if you had them stand up against the wall.

01:31:31,000 --> 01:31:39,000
Now their brain has this fixed reference and it says okay now I'm straight. I believe that I'm straight this is straight because I feel that the wall is in contact.

01:31:39,000 --> 01:31:57,000
Once they get past that point they built a reference of what is straight now you're going to use the receptor so this could be either the visuals like maybe I have a mirror nearby and they're doing something I say hey check the mirror are you straight and they can correct it because they had that information coming in.

01:31:57,000 --> 01:32:08,000
One of the important things here is that's the same level that video sits in so when you're using video with your students recognize that that's only it's stage two of building awareness.

01:32:08,000 --> 01:32:17,000
If they can only do it when they have video in place that's not going to hold up too well on the course because that's an early stage of awareness training.

01:32:17,000 --> 01:32:27,000
The next step would be the cortical or cortex which is basically all they get to use is their inner map and their field they don't get external information.

01:32:27,000 --> 01:32:32,000
So oftentimes I will test them in this phase by saying.

01:32:33,000 --> 01:32:50,000
That was a pretty good swing but something was wrong what didn't I like it will be a very open end to question depending on how good they are it might be you know that was a good swing you hit the wall well but there was something in the release that I didn't quite like what was it.

01:32:50,000 --> 01:33:00,000
They're way off based then I'm probably going to go back to stage two because they're not they're not paying attention to the right part of what I want them to they don't have a strong enough field there.

01:33:00,000 --> 01:33:07,000
But basically I'm forcing them to define the problem not me that's using their cortex.

01:33:08,000 --> 01:33:11,000
And then the last is complex which would be.

01:33:12,000 --> 01:33:17,000
Okay, so sorry if I'm sticking with the posture analogy.

01:33:17,000 --> 01:33:26,000
The first one would be I'm up against the wall the second one I'm using a mirror the third one would be I'm standing there and I say hey your posture is wrong fix it.

01:33:26,000 --> 01:33:33,000
They can't see what it is they just have to feel it and use their brain to compare all the different pieces.

01:33:33,000 --> 01:33:40,000
Complex the fourth stage would be okay now you have to keep good posture, but we're also going to play catch with a medicine ball.

01:33:40,000 --> 01:33:43,000
If at any point I say posture you have to fix your posture.

01:33:43,000 --> 01:33:49,000
So now they have to multitask and they have to do it more automatically because they can't use all their focus on it.

01:33:49,000 --> 01:33:53,000
This level here is what happens on the golf course.

01:33:53,000 --> 01:34:02,000
So if I'm working on someone's release a complex version is can you still do the release and swing hard can you do the release and try to shape a shot.

01:34:02,000 --> 01:34:11,000
Can you do the release and move the low point around like this is where we have to get to this point before it's going to hold up onto the course.

01:34:11,000 --> 01:34:16,000
So we can't just stop at what's going on here with video.

01:34:16,000 --> 01:34:21,000
So then this page here just kind of from a golf perspective.

01:34:21,000 --> 01:34:31,000
Transcendental references are often like shafts in the ground water bottles, yoga blocks, foam you know impact bags things that the brain won't argue with.

01:34:31,000 --> 01:34:46,000
Receptors would be like me putting my hands on them using mirrors using video stuff like that so it's internal such as the vision it's just to amplify their their perception.

01:34:46,000 --> 01:34:55,000
The court the courtical zone is again when I just I say something was wrong but I and I kind of guide them to the answer but I never tell them what it is.

01:34:55,000 --> 01:35:07,000
And then complex is when we're working through the gauntlet and just making sure that we can hit all the shots and we can do at least two things at once.

01:35:07,000 --> 01:35:09,000
Now one of his.

01:35:09,000 --> 01:35:21,000
And then I think the first is live way to that on the second the students look at the video the biophobic making a like a treaty.

01:35:21,000 --> 01:35:26,000
So is the student is realizing what's going on.

01:35:26,000 --> 01:35:27,000
Yes.

01:35:27,000 --> 01:35:36,000
And then the first is changing without looking so it's working on the first action so the favorite is changing basically the flatening stages so without looking at the top.

01:35:36,000 --> 01:35:43,000
If the leader is going to change myself and the fourth is basically making sure that it's working.

01:35:43,000 --> 01:35:46,000
Yes that's a good way to describe it.

01:35:46,000 --> 01:35:54,000
Yeah that stage three is basically that they know what happened without having to have outside information so they felt it they're like,

01:35:54,000 --> 01:36:01,000
I know it I didn't I the risk was off I didn't I didn't do the motorcycle yeah exactly.

01:36:01,000 --> 01:36:15,000
So you you need to follow this the for in line or you can just go directly to the third or to the second even if you didn't work even if you never work with the business before.

01:36:16,000 --> 01:36:27,000
I'll usually go through but you can you can fast track and as people get better and if they're more aware of their body you can you can jump to stage three stage four pretty quickly.

01:36:27,000 --> 01:36:36,000
But I'd say you know like when you tell someone to do something and they don't do it for a couple like if you said hey you need to flex your wrist.

01:36:36,000 --> 01:36:52,000
And they try three times and they don't well now I know that they need to transcendental reference they need to go through the receptor like they're not their communication isn't there and I need to I need to you know amplify that.

01:36:52,000 --> 01:36:58,000
I'm sure you can say the first and the second lot of them all was the third is in parallel and for it being pleased.

01:36:58,000 --> 01:37:17,000
Yeah that's a I'll buy that like I said I just like I use geese words because he's he's one of my big manners but from the the motor learning side yeah I think those would be more the classical terms.

01:37:17,000 --> 01:37:30,000
So the other piece that I think is if you really want to master a movement so if you want to master a global movement then you have to also master all the segments involved and that's one that.

01:37:30,000 --> 01:37:43,000
Is probably a little bit contrary to some of the the motor learning stuff where where in motor learning you focus more on accomplishing the task in.

01:37:43,000 --> 01:37:57,000
I think of this as more like refining a golf swing is more about or not more about but equally about quality of movement not just completing the task and so in order to complete a.

01:37:57,000 --> 01:38:07,000
Or in order to have quality of movement I need to make sure that each piece of the puzzle is moving effectively and that's where things like the the analytic warm up.

01:38:08,000 --> 01:38:21,000
You know I can break down the piece and see like hey can you move your risk correctly can you move your shoulder correctly show me a good shoulder movement now let's integrate them now let's as long as you go through the stages and you get to where it's implicit.

01:38:21,000 --> 01:38:29,000
Then you're you're going to be fine and the better that they can master each segment the more options they have for solving the problem.

01:38:29,000 --> 01:38:33,000
So.

01:38:34,000 --> 01:38:43,000
So then some ways that you can amplify things going close kinetic chain gives the body more information than open kinetic chain.

01:38:43,000 --> 01:38:53,000
So like if they're having trouble feeling where the wrist is if you kind of provide some resistance against the wrist and they're doing it more from.

01:38:53,000 --> 01:38:59,000
The proximal segment or they're doing it more in the close kinetic chain they get better information.

01:38:59,000 --> 01:39:14,000
You can slow it down you can exaggerate or add resistance oftentimes you can train the the opposite muscle that they want to help get some of the stretch receptors activated and then it's easier to then.

01:39:14,000 --> 01:39:16,000
Do the right way.

01:39:16,000 --> 01:39:21,000
And you can work on training the timing of the movements together not just the positions.

01:39:22,000 --> 01:39:38,000
In season I often try to work on I try to keep the gym activities closer to the pattern and then out of season is when it's just kind of like damage control and rebuilding and trying to work on.

01:39:38,000 --> 01:39:42,000
And then I just.

01:39:42,000 --> 01:39:47,000
And then I just.

01:39:47,000 --> 01:40:03,000
They've said it would be okay if I just kind of shared an example from my my coaching certification so.

01:40:03,000 --> 01:40:22,000
Basically I'm just going to show you essentially because I know that we we covered a lot but we also kind of stayed at a higher level because I wasn't quite sure what you know what kind of background everybody on the call would have so I wanted to hopefully make it something for everybody.

01:40:22,000 --> 01:40:36,000
I do like to kind of get into this level of 3D graphs when we're looking at so here's an example of a power point that I did talking about the.

01:40:36,000 --> 01:40:47,000
The motorcycle movement so these are essentially the five different graphs that relate to the club face closing which would be looking at axial velocity.

01:40:47,000 --> 01:40:57,000
This graph right here is basically looking at the rate that the club face is rotating in space so looking at the rate that the club faces doing this.

01:40:57,000 --> 01:41:09,000
And so what you'll classically see with the more consistent ball strikers is this pattern here where there's just kind of a gradual slope of the club face closing from the start of the downswing until impact.

01:41:09,000 --> 01:41:13,000
Here if I jump to.

01:41:13,000 --> 01:41:25,000
Here would be an example of a golfer where you can see in the early stage of the downswing they're actually opening the face opening the face opening the face and then they're they're left to try to close it.

01:41:25,000 --> 01:41:36,000
Very quickly either that or they're just never going to close it and so they need to be in a in a body position where they didn't have to close it with as much rotation so less shaft lean less lag.

01:41:36,000 --> 01:41:41,000
But for those of you who want to kind of dig in a little bit more.

01:41:41,000 --> 01:41:50,000
They thought it'd be okay that I mentioned that I've got currently on the on the website there's a certification program where I have.

01:41:50,000 --> 01:42:04,000
12 different like 90 minute webinars kind of like this and I'll jump to we also so we go in each webinar what I like to do is I go through a 3D topic and then I go through an anatomy topic.

01:42:04,000 --> 01:42:10,000
So if you feel like you don't quite understand like in this particular case we were going to talk about the pelvis.

01:42:10,000 --> 01:42:27,000
If you don't quite understand how the pelvis works you're not really going to understand why we want to use our legs and core the the way that we do or we might not know like what would be a danger move and what might be a more effective or safe move.

01:42:27,000 --> 01:42:38,000
So we'll usually go through the joint and how forces move through the joint and then we'll go through the muscles and how the the key muscles relate to the movement.

01:42:38,000 --> 01:42:56,000
But one one piece that I've learned from Dr. Boyer is that a lot of your feel comes more from the fashion not from the muscles so understanding where the key ligaments are often helps you understand where the brain is actually controlling the movement from.

01:42:56,000 --> 01:43:06,000
So the movement the the muscles move it but the the the receptors are in the fashion so the receptors and where the brain is actually coordinating the movement.

01:43:06,000 --> 01:43:14,000
Is not necessarily coming explicitly from the muscles themselves so we we go through.

01:43:14,000 --> 01:43:25,000
Kind of breaking the the body into segments and talking about how each of these pieces relate I try to add little videos when we can but.

01:43:25,000 --> 01:43:40,000
Yeah, so if you're if you're interested in learning more on the 3D side bus by behind my teaching philosophy or if you're learning interesting learning more about the anatomy side I just want you know that there are there are many more options.

01:43:40,000 --> 01:43:55,000
I love to get into some of the details of how all this stuff works together but you know we got I think what 15 20 minutes for for questions so that's how good David.

01:44:25,000 --> 01:44:33,000
Give me yesterday. We'd have a guy to the right me action during the fashion how much and when does the.

01:44:33,000 --> 01:44:48,000
Okay, so with the right knee the average is it's going to straighten about eight degrees or so during the backswing and it tends to happen from.

01:44:48,000 --> 01:44:59,000
I'd say just after take away from right about here, fluidly up until let's say a footer two before the top of the swing so as the pelvis starts to change direction it's starting to.

01:44:59,000 --> 01:45:05,000
Reflect so it might look like it's reflexing a little bit as the club sets to the top of the swing.

01:45:05,000 --> 01:45:21,000
One of the most important things for the knee is understanding that you don't want it to lock because the glute muscles so the muscle the fascia for your glute actually attaches to your tibia so it attaches below your knee.

01:45:21,000 --> 01:45:34,000
So think that this right here is the end of your hip muscles and so if this muscle here if if the leg gets fully locked the IT band is actually relaxed and so now my glute has nothing to grab on to.

01:45:34,000 --> 01:45:54,000
You need to have about 10 to 15 degrees of flex in the knee in order to maximally load the or create tension in the hip muscle so if you want to really rotate your your hips and use your glutes in the downswing you don't want that right leg to fully lock 10 to 15 degrees is is optimal.

01:45:54,000 --> 01:46:04,000
But you start with about 30 or you know 25 to 30 degrees of knee flex so straightening it some in the backswing is is definitely helpful.

01:46:04,000 --> 01:46:23,000
There are golfers who don't straighten it in the backswing. Anthony Kim was one of the kind of notable ones Jim Fierrick there's a bunch of guys I think I used in in the 3D talking about the knee action.

01:46:23,000 --> 01:46:48,000
But yeah so I see some instructors especially online talking about like letting it straighten as much as possible and then there's fewer saying that you don't necessarily that you want to keep it flex but I think the important thing is that you you have enough tension so that the glute gets active but you're straightening it enough so that you free up the hip rotation.

01:46:49,000 --> 01:47:01,000
And are there any studies about the steps for all the studies? Are there any studies about the steps for early vertical forces before in but the houses and excessive phase rotation.

01:47:02,000 --> 01:47:06,000
More than we talk about before on the combo flex fall again.

01:47:06,000 --> 01:47:29,000
I haven't seen any I haven't seen the the inner or the overlap of those two you can definitely have early vertical forces that typically cause you know early side bend and kind of like logically that makes sense to me but I haven't seen any data that supports that that actually happens.

01:47:29,000 --> 01:47:43,000
I think if you could get as far as saying that the early the early vertical tends to cause early side bend I think you can into kind of infer that you're going to have the higher rate of club face closer down at the bottom.

01:47:45,000 --> 01:47:50,000
Do you usually change the faith of the pop first thing up to them?

01:47:51,000 --> 01:48:06,000
So my normal my normal kind of hierarchy I try to get somewhat solid contact first so I try to get the path close enough to to zeroish.

01:48:06,000 --> 01:48:18,000
And then I try to dial in club face awareness and then once they have those two skills then I try to work on speed and creating power because I feel like.

01:48:18,000 --> 01:48:27,000
Naturally when you try to create more speed you're going to disrupt either your path or your face and so I want you to have a basic idea of how to.

01:48:27,000 --> 01:48:28,000
And then I want to do the same thing.

01:48:29,000 --> 01:48:37,000
So that's one of those now that being said that's more of like a progression usually when golfers come in who are slicing the ball they're making okay contact.

01:48:38,000 --> 01:48:53,000
But the path is way off because of the the face so typically with a slice I'm going to fix the face first I'm going to teach them how to close the club rotationally before I do anything else.

01:48:53,000 --> 01:48:56,000
Can you what do you prefer and how about the state of the top.

01:48:57,000 --> 01:49:12,000
I don't have a strong I don't like to see it open but I don't have a strong preference as to if it's like pre closed or if it's close to square and then closes more during the downswing on 3D I'd say.

01:49:12,000 --> 01:49:41,000
It's probably about 60 40 where I'll see more golfers close them close it on the way down versus closing it at the top but there's there's it's you know it's close enough to like 50 50 that I have many of my students where we just we just close it at the top and then they just don't worry about it we worry more about sequencing and arc with on the on the way down.

01:49:42,000 --> 01:49:45,000
Okay.

01:49:50,000 --> 01:50:03,000
Tyler Francesco there is a responsible for the DJ events that send me a message because he laughed 50 minutes ago you take story by he has some issues.

01:50:03,000 --> 01:50:06,000
He said thank you very much you're gonna send you an email.

01:50:07,000 --> 01:50:17,000
Thanks from the DJ anyway. He said thank you very much for being here and hopefully one day is going to you're going to come to 3d and you're going to continue to.

01:50:17,000 --> 01:50:24,000
So we'll be very happy to after the very last year.

01:50:25,000 --> 01:50:31,000
To all still in Italy we will be amazing and we would like to.

01:50:32,000 --> 01:50:35,000
Okay, the last question.

01:50:36,000 --> 01:50:42,000
We found a benchmark of dispersion with trackman at the armors.

01:50:43,000 --> 01:51:02,000
So the rough guide I usually go off of toward data and then adjust it for for each student so the the like a rough guide is about 7% so if you're hitting 100 yard shot.

01:51:02,000 --> 01:51:09,000
Being off by 20 feet or less is a good goal if you're hitting a 300 yard shot.

01:51:10,000 --> 01:51:16,000
You know basically 20 yards to either side or like that's a really optimistic goal.

01:51:17,000 --> 01:51:24,000
So what I do with most of my students is actually I go more often fingers so I'll have them.

01:51:25,000 --> 01:51:31,000
Which probably doesn't give you your answer as far as trackman but it's something that I know that they'll always have with them.

01:51:32,000 --> 01:51:40,000
So my goal for most students is to get let's say 70% of their shots within two fingers to the right of the target or two fingers left to target.

01:51:41,000 --> 01:51:50,000
So there's a four finger gap for most of their shots that that guide basically build in the the distance to it.

01:51:50,000 --> 01:51:56,000
So if you're looking at a you know a t shot you're going to have more space than if you're looking at a wedge shot.

01:51:57,000 --> 01:52:09,000
The, um, yeah, I do like look at, you know, dispersion and do you miss most of your shots left, do you miss most of your shots right, do you miss some more long and short.

01:52:10,000 --> 01:52:19,000
But instead of doing it on or while they're doing it on trackman I have them do it with the fingers and that's ultimately the like what I have them right down.

01:52:20,000 --> 01:52:29,000
So they'll say okay, compared to my aim on average I miss it about one finger left but I have more of my big misses to the right or something like that.

01:52:31,000 --> 01:52:36,000
And then I just hope is that what I've been trackman numbers that you look at.

01:52:37,000 --> 01:52:40,000
So trackman numbers I typically look at.

01:52:41,000 --> 01:52:45,000
The swing paths swing direction face the path relationship.

01:52:45,000 --> 01:52:49,000
Dynamic loft, launch angle.

01:52:50,000 --> 01:53:01,000
I'll look at vertical swing plane sum, but one of the like the my main issue with trackman is I'm looking for an interval so I want to know.

01:53:02,000 --> 01:53:09,000
Like you could have the perfect numbers attract me on at impact, but it was changing a lot from a foot before to which a foot after.

01:53:09,000 --> 01:53:19,000
So with the whole flat spot idea I'm trying to mitigate the amount of change over a zone not just hit a specific point at contact.

01:53:20,000 --> 01:53:35,000
So I use trackman numbers to help kind of zero in on which of the big things to work on but then I use a lot more kind of traditional coaching methods to to make it more gradual as as opposed to quickly changing it impact.

01:53:40,000 --> 01:53:48,000
So if you want to ask me one question one, let's say if you can text me.

01:53:49,000 --> 01:53:51,000
Please because I don't understand your question.

01:53:54,000 --> 01:53:58,000
Or you can just think would be great.

01:53:58,000 --> 01:54:01,000
Okay.

01:54:08,000 --> 01:54:12,000
Oh, you're back in regarding the arm the dispersion of the arm.

01:54:13,000 --> 01:54:15,000
Yeah.

01:54:16,000 --> 01:54:19,000
For example, some percent for as we.

01:54:19,000 --> 01:54:21,000
I'm not a player.

01:54:22,000 --> 01:54:25,000
Once you hear we just train arm is correct for 100.

01:54:26,000 --> 01:54:31,000
Right, so that's where if I give them to that's like close to 7%.

01:54:32,000 --> 01:54:44,000
If when I'm when I'm doing practice, if you give them like I'll try to get it in three two and try to get them in one like that that creates a little bit of that stress response.

01:54:44,000 --> 01:54:57,000
But the main thing I want them to start being able to do is associate their mispedern on the range and then compare it on the course and so whether you use two or three fingers depends on the skill level.

01:54:58,000 --> 01:55:11,000
But it helps go first stop taking stupid risks where you know you're doing the playing lesson and they're aiming somewhere where they only have one finger of missed to the right or it's in a bunker that would be impossible to get up and down from.

01:55:12,000 --> 01:55:19,000
It serves as a really good vehicle for taking their dispersion on the range to the course. That's that's what I find.

01:55:20,000 --> 01:55:23,000
And for most of my students I find two fingers is pretty realistic.

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